Difference between revisions of "Animals"

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*Gorillas
 
*Gorillas
 
*Boars (If you are a White Lighter or Neutral)(cant swim)
 
*Boars (If you are a White Lighter or Neutral)(cant swim)
*[[Rabid Hyena]] ( non aggressive unless attacked once - to blers?, then only aggressive to attacker, aggressive to wlers?)
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*[[Rabid Hyena]] (Non-aggressive unless attacked once - to Blacklighters?, then only aggressive to attacker, always aggressive towards Whitelighters?)
  
 
== Leadable Animals ==
 
== Leadable Animals ==
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*[[Cows]]  
 
*[[Cows]]  
 
*Pigs - Feed them [[Pig food]] to fatten them.
 
*Pigs - Feed them [[Pig food]] to fatten them.
*Chickens - (Rumored to exist)
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*Chickens - (Rumoured to exist)
 
*[[Sheep]] - (Unknown, possibly not yet implemented)
 
*[[Sheep]] - (Unknown, possibly not yet implemented)
  
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Fur, meat, and a paw.
 
Fur, meat, and a paw.
  
*[[wild Boar]]
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*[[wild Boar|Wild Boar]]
 
Semi-unique.  You get meat, other products unknown.
 
Semi-unique.  You get meat, other products unknown.
  
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*Players
 
*Players
Guarenteed meat, 0 skill gain.
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Guaranteed meat, 0 skill gain.
  
*Tower guards.
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*Tower Guards.
 
If you are a black lighter you get meat.
 
If you are a black lighter you get meat.
  
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*Some rare creatures will drop unique items when killed, some of which are highly valuable.
 
*Some rare creatures will drop unique items when killed, some of which are highly valuable.
  
*Some (rare) creatures currently (1/2006) use either cow or human 3D models, so look out for Hyenas /etc in cow's clothing.  Most have been modeled, however.
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*Some (rare) creatures currently (1/2006) use either cow or human 3D models, so look out for Hyena's/etc in cow's clothing.  Most have been modeled, however.

Revision as of 17:24, 4 January 2006

Friendly Animals (Unless Attacked)

  • Cows
  • Unicorns
  • Jen-Kellon Tower Guard (If you are White Lighter or Netural)
  • Horde of the Summoned Tower Guard (If you are Black Lighter)
  • Pigs
  • Gorillas
  • Boars (If you are a White Lighter or Neutral)(cant swim)
  • Rabid Hyena (Non-aggressive unless attacked once - to Blacklighters?, then only aggressive to attacker, always aggressive towards Whitelighters?)

Leadable Animals

Use Rope (created using Wemp Fiber and Rope Tool to lead friendly/docile animals around, which can then be kept on your farm.

  • Cows
  • Pigs - Feed them Pig food to fatten them.
  • Chickens - (Rumoured to exist)
  • Sheep - (Unknown, possibly not yet implemented)

Rare and semi Rare Creatures

Enemy Creatures

See Also Beastiary

When Butchering Animals/Mobs items you could acquire if successful

Fur, meat, and a paw.

Semi-unique. You get meat, other products unknown.

Meat, Fur and a Tooth.

Cochineal, meat, other products unknown.

Cow skin, tail, eye, meat, hoof, bladder,

Eye and Dragon scale skin.

Rare, resulting butchering products unknown.

An eye.

Meat unless the rat is starving then no meat and a Pelt.

Fur and meat.

Very rare, resulting butchering products unknown.

Fairly rare. You get meat, other products unknown.

  • Players

Guaranteed meat, 0 skill gain.

  • Tower Guards.

If you are a black lighter you get meat.

  • Trolls

A Tooth.

Very rare, Twisted Unicorn horn & meat.

Meat and a pelt.

Notes

  • You can examine creatures to determine their wounds, if any (look at their equipment to see the body with wounds).
  • Some rare creatures will drop unique items when killed, some of which are highly valuable.
  • Some (rare) creatures currently (1/2006) use either cow or human 3D models, so look out for Hyena's/etc in cow's clothing. Most have been modeled, however.