Difference between revisions of "Starvation"

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m (added "normal build")
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As you become able to feed yourself to 100% food bar in game, you will become "[[Player_status_effect|full]]", which means your food bar is over 84%. Over time, being "full" generates fat reserves on your character, which currently can be only be observed by having a fellow player right click and examine you. It will state how much fat you have, which can be one of the following:
 
As you become able to feed yourself to 100% food bar in game, you will become "[[Player_status_effect|full]]", which means your food bar is over 84%. Over time, being "full" generates fat reserves on your character, which currently can be only be observed by having a fellow player right click and examine you. It will state how much fat you have, which can be one of the following:
 +
*normal build
 
*good reserves of fat
 
*good reserves of fat
 
*extremely well nourished
 
*extremely well nourished

Revision as of 22:43, 14 February 2009

Starvation is the state entered into after losing all of your fat reserves.

As you become able to feed yourself to 100% food bar in game, you will become "full", which means your food bar is over 84%. Over time, being "full" generates fat reserves on your character, which currently can be only be observed by having a fellow player right click and examine you. It will state how much fat you have, which can be one of the following:

  • normal build
  • good reserves of fat
  • extremely well nourished

As of 2/13/2009, at 0% food bar you "fast", using up one of your fat reserve levels. This instantly fills your food bar to 100%, and gives a message in your event log. To reverse this loss of fat, stay above 84% food bar for awhile by eating more meal. (It is known that you must eat *something* to regain fat, not just let the 100% bar sit, but how this works is unconfirmed.)

It has been confirmed that starvation *will not kill you* as of yet, but this could be changed at a later date.