Difference between revisions of "Large cart"
Line 9: | Line 9: | ||
* 2 [[shaft]] (1.0kg) | * 2 [[shaft]] (1.0kg) | ||
* 4 [[small nails]] | * 4 [[small nails]] | ||
− | * 1 Yoke | + | * 1 [[Yoke]] |
|result=* 1 Large cart | |result=* 1 Large cart | ||
|skill=fine carpentry}} | |skill=fine carpentry}} |
Revision as of 17:25, 26 March 2009
Main / Skills / Carpentry / Fine carpentry / Large cart
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Additional materials |
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Result |
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Skill and improvement |
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Contents
Description
A mobile container used to transport cargo.
Subcomponents
- 2x small wheel
- 1x small wheel axle
Total Materials
- 7 shaft
- 22 planks
- 4 small nails
Note: At very low fine carpentry skills, it is a good idea to make a couple of extra shafts and planks.
Notes
- The first plank is lost if you fail the initial attachment.
- The Quality of the cart affects its decay rate. Carts are naturally very resistant to damage.
- The bulk of item affects how many fit into a cart.
- Although carts cannot be dragged in water tiles, they can be pushed.
- x.xx?? kg of dye is needed to paint a Large cart.
- The maximum weight you can drag in a Large cart is determined by the formula (((Body Strength * 7) - (Amount of weight you're carrying)) * 10) - 60kg. See drag for more details. ( holding true for carts until found otherwise)
Useful Quantities
Building Items Inside Carts
This is a precarious thing to do as sometimes an item must be on the ground in order to be continued or finished. Other times, the item may be too heavy to remove from the cart once finished or too heavy to remove to add the last piece, leaving you with a 99% complete item that can never be used. A patch was applied in October 2008 making it impossible to finish most items inside carts, including, but not restricted to, fountains.
A few amusing things that used to be able to be finished inside carts: Shrines. Fountains. Guard Towers. Forges (could not light). Mailboxes.