Difference between revisions of "Large cart"
(→Hitching: reflecting latest changes to mount/animal movement) |
Othobrithol (talk | contribs) (Added a note about locking with a boat lock) |
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* The first plank is lost if you fail the initial attachment. | * The first plank is lost if you fail the initial attachment. | ||
* The [[quality]] of the cart affects its [[decay]] rate. Carts are naturally very resistant to damage. | * The [[quality]] of the cart affects its [[decay]] rate. Carts are naturally very resistant to damage. | ||
+ | * The cart can be locked with a [[boat lock]]. It will then require the key to be activated to access the hold. | ||
* The volume of items will affect how many can fit into a cart. | * The volume of items will affect how many can fit into a cart. | ||
* Although carts cannot be dragged in water tiles, they can be pushed. | * Although carts cannot be dragged in water tiles, they can be pushed. |
Revision as of 19:40, 16 May 2009
Main / Skills / Carpentry / Fine carpentry / Large cart
Creation |
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Additional materials |
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Result |
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Skill and improvement |
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Contents
Description
A mobile container used to transport cargo.
Subcomponents
- 2x small wheel
- 1x small wheel axle
Total Materials
- 7 shaft
- 22 planks
- 4 small nails
Note: At very low fine carpentry skills, it is a good idea to make a couple of extra shafts and planks.
Hitching
To hitch an animal to your cart, lead it with rope, right-click the cart and select Hitch. You can hitch up to two animals. Some animals may be too weak to drag a cart, this could be due to:
- The animal is generally too small and/or too weak to drag a cart.
- The animal is too young.
- The animal is too old.
To unhitch an animal from your cart, embark the cart, right-click the animal you want to unhitch, and select Unhitch.
For convenient speed it is recommended to hitch two animals in a proper age.
The cart doesn't move faster when going downhill, but it will slow down a little when you go up hill, just as if you were riding an animal.
Terrain type does not affect speed.
Animals cannot drag a cart over tiles that have a slope of 25 or higher, set back a little and go around it.
Stamina drain is very low, the benefit being to be able to transport heavy amounts of weight you could not drag by yourself.
Maximum weight animals can drag is unknown. Discuss on the talk page.
Notes
- The first plank is lost if you fail the initial attachment.
- The quality of the cart affects its decay rate. Carts are naturally very resistant to damage.
- The cart can be locked with a boat lock. It will then require the key to be activated to access the hold.
- The volume of items will affect how many can fit into a cart.
- Although carts cannot be dragged in water tiles, they can be pushed.
- 47.23 kg of dye is needed to paint a large cart.
- The maximum weight you can drag in a large cart is determined by the formula: (Body Strength * 7 - Amount of weight you're carrying) * 10 - 240.
Useful Capacity Quantities
- 100 dirt, sand, peat
- 18 felled trees
can be adjusted by stacking other containers, such as rafts, inside.
Building Items Inside Carts
This is a precarious thing to do as sometimes an item must be on the ground in order to be continued or finished. Other times, the item may be too heavy to remove from the cart once finished or too heavy to remove to add the last piece, leaving you with a 99% complete item that can never be used. A patch was applied in October 2008 making it impossible to finish most items inside carts, including, but not restricted to, fountains.
A few amusing things that used to be able to be finished inside carts: Shrines. Fountains. Guard Towers. Forges (could not light). Mailboxes.