Difference between revisions of "Settlement:Darkenstone"

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{{s-home-mr}}
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{{s-freedom}}
 
{{settlement
 
{{settlement
 
|name=Darkenstone
 
|name=Darkenstone
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==Village Description==
 
==Village Description==
Originally established in the shadow of Quasi Mountain of Mol-Rehan, Darkenstone is now settled on Independence in the Freedom Isles. Solid buildings of stone and mortar anchor this community to the land, while natural expanses of parkland and forestry give a feeling of open, free space. Natural resources are available in abundance with vast room for expansions.  
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Originally established in the shadow of Quasi Mountain of Mol-Rehan, Darkenstone is now settled on Independence in the Freedom Isles. Solid buildings of stone and mortar anchor this community to the land, while natural expanses of parkland and forestry give a feeling of open, free space. Natural resources are available in abundance with vast room for expansion.
 +
 
 +
We are a conglomeration of deeds, each playing their part to maintain a balanced, happy environment for our villagers. Darkenstone is our public face, a port city with a canal built to facilitate travel for everyone on the server. Located 20 minutes southeast of Samling, the port is a bustling merchant town with plenty of visitors.
 +
 
 +
Wynnger, our village center, is to the southwest of Darkenstone, nestled deep in the woods next to Mount Darkenstone. More private and rarely gotten to by accident or mistake, Wynnger is our living and working quarters. It is a place of peace and tranquility where we can create our wares to be sold at the port without worrying about others "borrowing" anything we may have left out for a bit. Our village center is built around a large square where villagers gather to work, chat, and otherwise enjoy the mountain and sea air. A mailbox and altars to Fo, Vy, and Mag complete this tranquil setting.
  
 
===Village Buildings===
 
===Village Buildings===
TO BE UPDATED SOON
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At Darkestone Port, we have a Port Authority building with trader that is closed to our village for the moment, though we foresee opening it to the public soon. In addition, there are multiple market stalls for merchants selling everything from sails to spindles. To make moving items across the canal easier, there are two storage buildings at the north end of the canal kept full of carts and rafts. In addition, the southern end of the canal is on Darkenstone's deed, so those who need to park their boats for a bit can do so without having to worry.
 +
 
 +
At Wynnger, our town center comes complete with smithy, apothecary, clinic, bakery, inn, tailor shop, and carpenter shop. In addition, there are numerous storage buildings throughout the area for our farms, carts, or whatever else might need a home for a short time. Villagers have their own compounds scattered all over the hill from Darkenstone Port to the mountain itself.
  
 
===Village Resources===
 
===Village Resources===
Plenty of natural resources available and often daily surprises.  Natural, easy-going hunting is available.  Nearby resources include easy access to water, wood, rock, and clay. Additional resources being found daily.
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Plenty of natural resources available and often daily surprises.  Natural, easy-going hunting is available.  Nearby resources include easy access to water, wood, rock, iron, silver, zinc, gold, and clay. Additional resources being found daily.
  
 
==Village Politics==
 
==Village Politics==
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==Village Religion==
 
==Village Religion==
Vynora AND Fo have a noted presence. We do not, as a village, have a dedicated religion and welcome all to our doors.
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Vynora, Mag, and Fo have a noted presence with altars placed within appropriate parks. We do not, as a village, have a dedicated religion and welcome all to our doors.
  
 
==Village Members==
 
==Village Members==
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*[[Player:Aelric|Aelric]]
 
*[[Player:Aelric|Aelric]]
 
*[[Player:Aureate|Aureate]]
 
*[[Player:Aureate|Aureate]]
*[[Player:Golden|Golden]]
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*[[Player:Emoo|Emoo]]
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*[[Player:Pan|Pan]]
 
*[[Player:Persephone|Persephone]]
 
*[[Player:Persephone|Persephone]]
 
*[[Player:Phiber|Phiber]]
 
*[[Player:Phiber|Phiber]]
*[[Player:Praxius|Praxius]]
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*[[Player:Revelation|Revelation]]
 
*[[Player:Thijs|Thijs]]
 
*[[Player:Thijs|Thijs]]
 
*[[Player:Tritus|Tritus]]
 
*[[Player:Tritus|Tritus]]
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==Village Merchants==
 
==Village Merchants==
Coming soon to Liberamus!
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Merchant_Xillakini is your one-stop shop for all your boat-making needs.
 +
Merchant_LittleJohn will be happy to support your bowhunting habit with beautiful bows, quivers, and a variety of arrows.
  
 
==Village External Links==
 
==Village External Links==
*None noted at this time.
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[url]darkenstone.proboards.com[/url]
 
[[Category:Babel/D]]
 
[[Category:Babel/D]]

Revision as of 17:07, 26 June 2009

Smallfreedom.png

Freedom settlement

This is a settlement on the Freedom Isles.

Darkenstone
Welcome to Darkenstone.

Size 10 Village

Mayor
Rogan
Population
15
Allies

Unknown

Enemies

Unknown



Village Description

Originally established in the shadow of Quasi Mountain of Mol-Rehan, Darkenstone is now settled on Independence in the Freedom Isles. Solid buildings of stone and mortar anchor this community to the land, while natural expanses of parkland and forestry give a feeling of open, free space. Natural resources are available in abundance with vast room for expansion.

We are a conglomeration of deeds, each playing their part to maintain a balanced, happy environment for our villagers. Darkenstone is our public face, a port city with a canal built to facilitate travel for everyone on the server. Located 20 minutes southeast of Samling, the port is a bustling merchant town with plenty of visitors.

Wynnger, our village center, is to the southwest of Darkenstone, nestled deep in the woods next to Mount Darkenstone. More private and rarely gotten to by accident or mistake, Wynnger is our living and working quarters. It is a place of peace and tranquility where we can create our wares to be sold at the port without worrying about others "borrowing" anything we may have left out for a bit. Our village center is built around a large square where villagers gather to work, chat, and otherwise enjoy the mountain and sea air. A mailbox and altars to Fo, Vy, and Mag complete this tranquil setting.

Village Buildings

At Darkestone Port, we have a Port Authority building with trader that is closed to our village for the moment, though we foresee opening it to the public soon. In addition, there are multiple market stalls for merchants selling everything from sails to spindles. To make moving items across the canal easier, there are two storage buildings at the north end of the canal kept full of carts and rafts. In addition, the southern end of the canal is on Darkenstone's deed, so those who need to park their boats for a bit can do so without having to worry.

At Wynnger, our town center comes complete with smithy, apothecary, clinic, bakery, inn, tailor shop, and carpenter shop. In addition, there are numerous storage buildings throughout the area for our farms, carts, or whatever else might need a home for a short time. Villagers have their own compounds scattered all over the hill from Darkenstone Port to the mountain itself.

Village Resources

Plenty of natural resources available and often daily surprises. Natural, easy-going hunting is available. Nearby resources include easy access to water, wood, rock, iron, silver, zinc, gold, and clay. Additional resources being found daily.

Village Politics

We are an established village with a mayor who has final say in all things city-related, while taking into consideration the opinions of his villagers. The founding members make up a Council of Advisers that are essential to making the village work well. All citizens have a right to be heard, understood, and taken into account. However, as stated previously, Rogan makes the final call.

Village Religion

Vynora, Mag, and Fo have a noted presence with altars placed within appropriate parks. We do not, as a village, have a dedicated religion and welcome all to our doors.

Village Members

Mayor of Darkenstone

  • Rogan [Digger x2] [Miner] [Handyman] [Mason]

Founders of Darkenstone

Citizens

Tradeskills

Carpentry - 80 ql Gaffeek

Fine carpentry - 60 ql Gaffeek

Shipbuilding - 55 ql Gaffeek

Cooking - Hot food cooking - 45 ql Rogan

Digging - 80+ ql Rogan; Batolomaeus;

Masonry - 50+ ql Rogan; Gaffeek; Batolomaeus

Stone cutting - 30+ ql Rogan

Mining - 50+ ql Rogan; Batolomaeus

Farming - 45+ ql Rogan; Batolomaeus

Pottery - 30+ ql Rogan; Gaffeek

Blacksmithing - 55+ ql Rogan

Leatherworking - 50+ ql Gaffeek

Woodcutting - 45+ ql Rogan; Batolomaeus

Cloth Tailoring - 40ql Gaffeek

Village Merchants

Merchant_Xillakini is your one-stop shop for all your boat-making needs. Merchant_LittleJohn will be happy to support your bowhunting habit with beautiful bows, quivers, and a variety of arrows.

Village External Links

[url]darkenstone.proboards.com[/url]