Difference between revisions of "Ship"
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(Caravel changed from 30 to 24 :)) |
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* [[Cog]] - 22 mind logic required to command | * [[Cog]] - 22 mind logic required to command | ||
* [[Knarr]] - 23 mind logic required to command | * [[Knarr]] - 23 mind logic required to command | ||
− | * [[Caravel]] - | + | * [[Caravel]] - 24 mind logic required to command |
The [[small raft]] floats, but cannot be boarded, so does not even count as a boat. | The [[small raft]] floats, but cannot be boarded, so does not even count as a boat. |
Revision as of 07:47, 27 October 2009
A ship is used to sail the seven seas.
Ships are made using ship building, usually started by combining two keel sections.
Known ships
- Rowing boat
- Small sailing boat - 20.10 mind logic required to command
- Corbita - 21.05 mind logic required to command
- Cog - 22 mind logic required to command
- Knarr - 23 mind logic required to command
- Caravel - 24 mind logic required to command
The small raft floats, but cannot be boarded, so does not even count as a boat.
Notes
- You can moor a ship with a Mooring anchor to keep it from drifting away and taking damage.
- If you are building a ship larger than a small sailing boat inside a cart, it will become too heavy to drag. Make sure to move the cart next to water before it gets too heavy. See small cart to find out how much you can drag.
- The last person to pick up and drop an unfinished ship becomes the owner when it is finished. Dragging a cart with an unfinished ship in it also grants permission when it is finished even if the cart is too heavy to drag.