Difference between revisions of "Bandage"
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* Items that can't be combined ([[satchel]]s, cloth armor, etc) will use the entire item when bandaging. | * Items that can't be combined ([[satchel]]s, cloth armor, etc) will use the entire item when bandaging. | ||
* The speed of treating a wound depends on the type/damage. | * The speed of treating a wound depends on the type/damage. | ||
+ | |||
+ | ==See also== | ||
+ | * [[Farmer's salve]] | ||
+ | * [[Healing cover]] | ||
[[Category:Babel/B]] | [[Category:Babel/B]] | ||
[[Category:Cloth tailoring items]] | [[Category:Cloth tailoring items]] | ||
[[Category:Healing]] | [[Category:Healing]] |
Revision as of 22:18, 22 December 2009
Main / Skills / Healing / First Aid / Bandage
A bandage is a cloth item applied to a wound to aid in healing.
Items required
Any item made from cotton, some examples:
Method
Resulting product
- Bandaged or damage-reduced wound
Skills used
Notes
- A bandaged wound means another bandage can't be put on the wound unless the player/animal is hurt in the same spot again.
- Many rags or strings of cloth can be combined but only the amount needed to bandage the wound will be used when healing.
- Items that can't be combined (satchels, cloth armor, etc) will use the entire item when bandaging.
- The speed of treating a wound depends on the type/damage.