Difference between revisions of "Tile types"
Jump to navigation
Jump to search
m (link fixes, added tundra) |
|||
Line 7: | Line 7: | ||
; [[Clay tile|Clay]] | ; [[Clay tile|Clay]] | ||
− | : Salvation of the new player, [[dig]] in clay to get clay out of which you can make [[pottery]], [[altar]]s, [[guard tower]]s, [[oven]]s, and [[forge]]s. Clay can also be used to make [[mortar]] if combined with [[sand]]. | + | : Salvation of the new player, [[dig]] in clay to get clay out of which you can make [[pottery]], [[altar]]s, [[guard tower]]s, [[Stone oven|oven]]s, and [[forge]]s. Clay can also be used to make [[mortar]] if combined with [[Heap of sand|sand]]. |
; [[Cliff]] | ; [[Cliff]] | ||
: Effectively the same as a [[rock tile]]. Cliff tiles are only naturally occurring on steep [[slope]]s. Once terraformed away, cliff tiles can never return. Cliff tiles take more stamina to traverse than other tiles. | : Effectively the same as a [[rock tile]]. Cliff tiles are only naturally occurring on steep [[slope]]s. Once terraformed away, cliff tiles can never return. Cliff tiles take more stamina to traverse than other tiles. | ||
; [[Terrain:Cobblestone|Cobblestone]] | ; [[Terrain:Cobblestone|Cobblestone]] | ||
− | : Together with [[ | + | : Together with stone [[slab]]s this is the fastest type of terrain. This tile type is used primarily for roads or inside houses. |
− | ; [[Dirt | + | ; [[Dirt tile|Dirt]] |
: Now this is an extremely useful tile type! Dirt tiles can be terraformed by either [[digging]] (lower), flatten (straighten out) or dropping additional dirt on it (raising). All these actions are performed with a [[shovel]]. Dirt can also be packed in order to prepare for road construction. All the actions that can be performed on dirt can also be performed on grass (transforms the grass to dirt) but dirt (if flat) does have one unique usage, you can [[Farming|sow seeds]] in it. | : Now this is an extremely useful tile type! Dirt tiles can be terraformed by either [[digging]] (lower), flatten (straighten out) or dropping additional dirt on it (raising). All these actions are performed with a [[shovel]]. Dirt can also be packed in order to prepare for road construction. All the actions that can be performed on dirt can also be performed on grass (transforms the grass to dirt) but dirt (if flat) does have one unique usage, you can [[Farming|sow seeds]] in it. | ||
− | ; [[Grass | + | ; [[Grass tile|Grass]] |
: The most widespread tile type in wurm. It can be used for [[foraging]] and [[botanizing]]. | : The most widespread tile type in wurm. It can be used for [[foraging]] and [[botanizing]]. | ||
− | ; [[Gravel]] | + | ; [[Terrain:Gravel|Gravel]] |
: This is used to make gravel roads which are easier to make than cobblestone but are slower to travel upon. Gravel also appears as natural terrain in form of large gravel areas. | : This is used to make gravel roads which are easier to make than cobblestone but are slower to travel upon. Gravel also appears as natural terrain in form of large gravel areas. | ||
− | ; [[ | + | ; [[Lava]] |
: A rare and dangerous type of terrain, lava tiles come from lava eruptions. Evidently walking on these tiles is very deadly, it destroys your [[corpse]] and [[item]]s. Lava spiders (and fiends?) also spawn near them. | : A rare and dangerous type of terrain, lava tiles come from lava eruptions. Evidently walking on these tiles is very deadly, it destroys your [[corpse]] and [[item]]s. Lava spiders (and fiends?) also spawn near them. | ||
; [[Terrain:Marsh|Marsh]] | ; [[Terrain:Marsh|Marsh]] | ||
− | : Marsh is usually found underwater and can be raised with dirt. The only way to get rid of it is to pave it over with [[Terrain:Wooden planks|Wooden Planks]] and | + | : Marsh is usually found underwater and can be raised with dirt. The only way to get rid of it is to [[Paving|pave]] it over with [[Terrain:Wooden planks|Wooden Planks]] and destroy this pavement right after, which leaves a dirt tile. |
; [[Terrain:Moss|Moss]] | ; [[Terrain:Moss|Moss]] | ||
: It is used as a burning material in cooking and making torches. | : It is used as a burning material in cooking and making torches. | ||
; [[Mycelium]] | ; [[Mycelium]] | ||
: Grows near altars of [[Libila]] when they are in [[Horde of the Summoned]] kingdom. | : Grows near altars of [[Libila]] when they are in [[Horde of the Summoned]] kingdom. | ||
− | ; [[Peat]] | + | ; [[Terrain:Peat|Peat]] |
− | : Used as fuel in fires. | + | : Used as [[fuel]] in fires. |
− | ; [[Rock | + | ; [[Rock tile| Rock]] |
: Mine or prospect these with your [[pickaxe]]. Can be tunneled to form a cave entrance. | : Mine or prospect these with your [[pickaxe]]. Can be tunneled to form a cave entrance. | ||
; [[Sand Tile| Sand]] | ; [[Sand Tile| Sand]] | ||
: Sand can be combined with clay to make [[mortar]], one of the components to make [[stone house]]s. | : Sand can be combined with clay to make [[mortar]], one of the components to make [[stone house]]s. | ||
; [[Terrain:Stone slabs|Stone slabs]] | ; [[Terrain:Stone slabs|Stone slabs]] | ||
− | : Together with cobblestone this is the fastest type of terrain. It is more difficult to make than cobblestone and uses up more [[rock | + | : Together with cobblestone this is the fastest type of terrain. It is more difficult to make than cobblestone and uses up more [[rock shards]]. |
; [[Terrain:Steppe|Steppe]] | ; [[Terrain:Steppe|Steppe]] | ||
: Steppe is a unique tile type. It is only naturally occurring, and once terraformed away it will never return. Trees do not grow on Steppe. | : Steppe is a unique tile type. It is only naturally occurring, and once terraformed away it will never return. Trees do not grow on Steppe. | ||
− | ; [[Tar]] | + | ; [[Terrain:Tundra|Tundra]] |
− | : Possibility to be used as asphalt in the future. For now, tar can be used as fuel for fires and lamps, to create [[item:torch|torches]], treat [[Terrain:Wooden planks|wooden planks]] with to make them more [[decay]] resistant, and as a construction material for boats. | + | : Very similar to steppe |
− | ; [[Water | + | ; [[Terrain:Tar|Tar]] |
+ | : Possibility to be used as asphalt in the future. For now, tar can be used as fuel for fires and lamps, to create [[item:torch|torches]], treat [[Terrain:Wooden planks|wooden planks]] with to make them more [[decay]] resistant, and as a construction material for [[boats]]. | ||
+ | ; [[Water tile|Water]] | ||
: Tiles submerged in water can be right-clicked to ''Drink'' water from, quenching your thirst (water bar), to ''Fill'' a [[container]] with water, and for [[fishing]]. | : Tiles submerged in water can be right-clicked to ''Drink'' water from, quenching your thirst (water bar), to ''Fill'' a [[container]] with water, and for [[fishing]]. | ||
; [[Terrain:Wooden planks|Wooden Planks]] | ; [[Terrain:Wooden planks|Wooden Planks]] | ||
− | : A hard to create but cozy tile type. Can be created by players using [[floor | + | : A hard to create but cozy tile type. Can be created by players using [[floor board]]s. Decays very fast if not on a deed or in a housem, but can be made more resitant by applying [[tar]]. |
[[Category:Terrain|*]] | [[Category:Terrain|*]] | ||
[[Category:Babel/T]] | [[Category:Babel/T]] |
Revision as of 04:00, 6 January 2010
Main Page :: Useful links for beginners :: Tile types
Introduction
There are seventeen different types of tiles in Wurm:
Tile types
- Clay
- Salvation of the new player, dig in clay to get clay out of which you can make pottery, altars, guard towers, ovens, and forges. Clay can also be used to make mortar if combined with sand.
- Cliff
- Effectively the same as a rock tile. Cliff tiles are only naturally occurring on steep slopes. Once terraformed away, cliff tiles can never return. Cliff tiles take more stamina to traverse than other tiles.
- Cobblestone
- Together with stone slabs this is the fastest type of terrain. This tile type is used primarily for roads or inside houses.
- Dirt
- Now this is an extremely useful tile type! Dirt tiles can be terraformed by either digging (lower), flatten (straighten out) or dropping additional dirt on it (raising). All these actions are performed with a shovel. Dirt can also be packed in order to prepare for road construction. All the actions that can be performed on dirt can also be performed on grass (transforms the grass to dirt) but dirt (if flat) does have one unique usage, you can sow seeds in it.
- Grass
- The most widespread tile type in wurm. It can be used for foraging and botanizing.
- Gravel
- This is used to make gravel roads which are easier to make than cobblestone but are slower to travel upon. Gravel also appears as natural terrain in form of large gravel areas.
- Lava
- A rare and dangerous type of terrain, lava tiles come from lava eruptions. Evidently walking on these tiles is very deadly, it destroys your corpse and items. Lava spiders (and fiends?) also spawn near them.
- Marsh
- Marsh is usually found underwater and can be raised with dirt. The only way to get rid of it is to pave it over with Wooden Planks and destroy this pavement right after, which leaves a dirt tile.
- Moss
- It is used as a burning material in cooking and making torches.
- Mycelium
- Grows near altars of Libila when they are in Horde of the Summoned kingdom.
- Peat
- Used as fuel in fires.
- Rock
- Mine or prospect these with your pickaxe. Can be tunneled to form a cave entrance.
- Sand
- Sand can be combined with clay to make mortar, one of the components to make stone houses.
- Stone slabs
- Together with cobblestone this is the fastest type of terrain. It is more difficult to make than cobblestone and uses up more rock shards.
- Steppe
- Steppe is a unique tile type. It is only naturally occurring, and once terraformed away it will never return. Trees do not grow on Steppe.
- Tundra
- Very similar to steppe
- Tar
- Possibility to be used as asphalt in the future. For now, tar can be used as fuel for fires and lamps, to create torches, treat wooden planks with to make them more decay resistant, and as a construction material for boats.
- Water
- Tiles submerged in water can be right-clicked to Drink water from, quenching your thirst (water bar), to Fill a container with water, and for fishing.
- Wooden Planks
- A hard to create but cozy tile type. Can be created by players using floor boards. Decays very fast if not on a deed or in a housem, but can be made more resitant by applying tar.