Difference between revisions of "Talk:Trap"
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- Can traps be placed underwater? (Result: No) | - Can traps be placed underwater? (Result: No) | ||
- Can traps be place above water, and lowered underwater, and still function? | - Can traps be place above water, and lowered underwater, and still function? | ||
− | - Can, say, a stick trap be placed on a grass tile, and have a sprout plant over it (thus becoming a tree tile), and still function? | + | - Can, say, a stick trap be placed on a grass tile, and have a sprout plant over it (thus becoming a tree tile), and still function? Yes |
− | - Can enchanted trees and grasses be trapped? (According to wiki: [[Enchanted grass|Yes]]) | + | - Can enchanted trees and grasses be trapped? (According to wiki: [[Enchanted grass|Yes]]) Yes |
- Does enchanting a tile remove the trap? :) | - Does enchanting a tile remove the trap? :) | ||
− | - Can enchants go on traps? ( | + | - Can enchants go on traps? (Yes) |
− | - How does enchants, such as [[Rotting Touch|RT]] and [[Flaming Aura|FA]] work on the traps? | + | - How does enchants, such as [[Rotting Touch|RT]] and [[Flaming Aura|FA]] work on the traps? RT no FA yes |
- A table showing Trap name, Skill involved, Location (dirt/grass, tree, cave?), and Effect (damage how much where, slow?) for quick reference? | - A table showing Trap name, Skill involved, Location (dirt/grass, tree, cave?), and Effect (damage how much where, slow?) for quick reference? | ||
Well, and whatever else that can be test. :) [[User:Flandre|Flandre]] 02:16, 4 May 2010 (UTC) | Well, and whatever else that can be test. :) [[User:Flandre|Flandre]] 02:16, 4 May 2010 (UTC) |
Revision as of 05:58, 4 May 2010
Once I get to the wild i'll try to test the damage on traps. - Fishybows
Thanks to whoever added the pictures - Fishybows
Few things to test/add:
- Can traps be placed underwater? (Result: No) - Can traps be place above water, and lowered underwater, and still function? - Can, say, a stick trap be placed on a grass tile, and have a sprout plant over it (thus becoming a tree tile), and still function? Yes - Can enchanted trees and grasses be trapped? (According to wiki: Yes) Yes - Does enchanting a tile remove the trap? :) - Can enchants go on traps? (Yes) - How does enchants, such as RT and FA work on the traps? RT no FA yes - A table showing Trap name, Skill involved, Location (dirt/grass, tree, cave?), and Effect (damage how much where, slow?) for quick reference?
Well, and whatever else that can be test. :) Flandre 02:16, 4 May 2010 (UTC)