Difference between revisions of "Lockpicking"
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==Description== | ==Description== | ||
− | Lockpicking is the skill used when picking locks, such as [[large padlock|large]] and [[small padlock|small padlocks]] on [[large chest|chests]], [[door lock|door locks]] and [[gate lock|gate locks]] with a [[lockpick]]. | + | Lockpicking is the skill used when picking locks, such as [[large padlock|large]] and [[small padlock|small padlocks]] on [[large chest|chests]], [[door lock|door locks]] and [[gate lock|gate locks]] with a [[lockpick|lock picks]], in order to open them without a key. |
==Usage== | ==Usage== | ||
− | When you pick open a chest, you will receive the lock in your inventory (not the key) and the chest will be unlocked. When you pick open a house | + | When you pick open a chest, you will receive the lock in your inventory (not the key) and the chest will be unlocked. When you pick open a house door lock or gate lock, the lock stays attached and will remain unlocked for 10 minutes [[Time of Wurm|Wurm time]]. Examining the door will reveal how much time remains. |
− | On each attempt, regardless of fail or success, you will either | + | On each attempt, regardless of fail or success, you will either break or damage the lock picks. |
− | The success rate of lockpicking is effected by the quality of the | + | The success rate of lockpicking is effected by the quality of the lock picks, the lockpicking skill, and for a minor degree its parent skill [[Thievery]]. The quality of the lock picks also affects the chances of them just outright breaking. |
− | High quality locks will prevent any lockpicking attempt with | + | High quality locks will prevent any lockpicking attempt with lock picks that are approximately more than 20 ql lower. |
==Notes== | ==Notes== | ||
− | + | * To gain lockpicking skill you need a lock picks. | |
− | * To gain lockpicking skill you need a | + | * To make lock picks you need a minimum of 25 skill in [[locksmithing]]. |
− | * To | ||
[[Category:Babel/L]] | [[Category:Babel/L]] | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 18:55, 20 May 2010
Main / Skills / Thievery / Lockpicking
Description
Lockpicking is the skill used when picking locks, such as large and small padlocks on chests, door locks and gate locks with a lock picks, in order to open them without a key.
Usage
When you pick open a chest, you will receive the lock in your inventory (not the key) and the chest will be unlocked. When you pick open a house door lock or gate lock, the lock stays attached and will remain unlocked for 10 minutes Wurm time. Examining the door will reveal how much time remains.
On each attempt, regardless of fail or success, you will either break or damage the lock picks.
The success rate of lockpicking is effected by the quality of the lock picks, the lockpicking skill, and for a minor degree its parent skill Thievery. The quality of the lock picks also affects the chances of them just outright breaking.
High quality locks will prevent any lockpicking attempt with lock picks that are approximately more than 20 ql lower.
Notes
- To gain lockpicking skill you need a lock picks.
- To make lock picks you need a minimum of 25 skill in locksmithing.