Difference between revisions of "Mind logic"

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[[Main Page]] / [[Useful links for beginners]] / [[Characteristics]] / '''{{PAGENAME}}'''
 
[[Main Page]] / [[Useful links for beginners]] / [[Characteristics]] / '''{{PAGENAME}}'''
  
Characteristic that can be raised by skills like [[carpentry]] and [[digging]] and by playing with [[toys]].
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'''Mind logic''' is a [[characteristic]] that can be raised by [[skill]]s like [[carpentry]], [[digging]] and [[repairing]]; see list below.
  
For every 10 mind logic, you can queue one additional action.  
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For every 10 mind logic, you can queue one additional action. For example: ML 30 lets you queue 3 actions, that is, 3 after your current one, so 4 in a row. Trying to queue more will give you the message: "''You're too busy."''
  
Most ships also require some mind logic to command:
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Most [[ship]]s also require some mind logic to command:
  
 
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{| border="2" cellspacing="2" cellpadding="5" style="text-align:center;"  
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|[[Caravel]]|| 24
 
|[[Caravel]]|| 24
 
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== List of skills that raise Mind logic ==
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Note: A head [[wound]] can lower your effective mind logic until the wound has healed.
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== List of Skills that Raise Mind Logic ==
 
*[[Alchemy]]
 
*[[Alchemy]]
 
**[[Natural substances]]
 
**[[Natural substances]]
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*[[Carpentry]]
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**[[Fletching]]
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*[[Coal-making]]
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*Cooking
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**[[Beverages]]
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**[[Butchering]]
 
*[[Digging]]
 
*[[Digging]]
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*[[Firemaking]]
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*Healing
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**[[First aid]]
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*[[Masonry]]
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**[[Stone cutting]]
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*[[Mining]]
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*Miscellaneous items
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**[[Repairing]]
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*Nature
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**[[Farming]]
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**[[Forestry]]
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*[[Pottery]]
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*[[Smithing]]
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*Tailoring
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**[[Cloth tailoring]]
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**[[Leatherworking]]
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*[[Tracking]]
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*[[War machines]]
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  NB: List continuously under construction and not complete yet.
 
  NB: List continuously under construction and not complete yet.
  
 
[[Category:Characteristics]]
 
[[Category:Characteristics]]
 
[[Category:Babel/M]]
 
[[Category:Babel/M]]

Revision as of 17:19, 17 August 2010

Main Page / Useful links for beginners / Characteristics / Mind logic

Mind logic is a characteristic that can be raised by skills like carpentry, digging and repairing; see list below.

For every 10 mind logic, you can queue one additional action. For example: ML 30 lets you queue 3 actions, that is, 3 after your current one, so 4 in a row. Trying to queue more will give you the message: "You're too busy."

Most ships also require some mind logic to command:

Ship or Boat Mind Logic
Small sailing boat 20.10
Corbita 21.05
Cog 22
Knarr 23
Caravel 24

Note: A head wound can lower your effective mind logic until the wound has healed.

List of Skills that Raise Mind Logic

NB: List continuously under construction and not complete yet.