Difference between revisions of "User:KiwiBird/Digging"

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==Introduction==
 
==Introduction==
Digging is the process of digging up or dropping down dirt, to change the dirt levels to the required levels chosen by the player. Key levels used by players are Flat and slopes of 20. Flat is obvious, it allows construction of buildings such as [[wooden houses]] and all types of fences. While the slope of 20 is what will allow players to ascend or descend the area without damages resulting from movement.
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Digging is the process of digging up or dropping down dirt, to change the dirt levels to the required levels chosen by the player. Key levels used by players are Flat and slopes of 20. Flat is obvious, it allows construction of buildings such as [[house|wooden houses]] and all types of fences. While the slope of 20 is what will allow players to ascend or descend the area without damages resulting from movement.
  
 
To remove dirt (and ultimately lower the tile) you require a shovel, both the starting shovel and player made shovels work well, shovels made by players are better because you can improve the QL (quality) and place enchantments on them from a priest.
 
To remove dirt (and ultimately lower the tile) you require a shovel, both the starting shovel and player made shovels work well, shovels made by players are better because you can improve the QL (quality) and place enchantments on them from a priest.

Revision as of 13:59, 3 January 2011

Note

After hearing many players not being able to follow the main digging article, I have taken the information and my limited knowledge on digging to produce the below information. I do not know everything about digging and have only recently tried to understand the mechanics. If this article helps you, please let me know in game, thanks for reading. --KiwiBird 12:52, 3 January 2011 (UTC)

Introduction

Digging is the process of digging up or dropping down dirt, to change the dirt levels to the required levels chosen by the player. Key levels used by players are Flat and slopes of 20. Flat is obvious, it allows construction of buildings such as wooden houses and all types of fences. While the slope of 20 is what will allow players to ascend or descend the area without damages resulting from movement.

To remove dirt (and ultimately lower the tile) you require a shovel, both the starting shovel and player made shovels work well, shovels made by players are better because you can improve the QL (quality) and place enchantments on them from a priest.

To add dirt (and raising the tile) you require lose dirt to be dropped on the tile in question. Dirt is obtained from digging other tiles.

Our digging zone

I like using images, here is our image of the area we are going to dig. The photo is taken with the graphic details on high, because it was dark when the images where taken I have also touched up the images as well.

// 000s \\

The image above displays what we will be working on, our goal is to get the two tiles in the upper sections “Flat” with the lower two tiles. We will need to dig in three locations visible on the image, and two locations not fully visible.

===The first dig===

We will dig down between 14 and Flat on the north-east side of the image. This will then create a north-south Flat relationship.

// 001 \\

The second dig

Then dig in the spot off image indicated in the image below.

// 002 \\

The third and final dig

Then we dig fifteen more times in the north point, and will have our 2x2 tile flat land.

// 003 \\