Difference between revisions of "Branding"
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− | + | == Usage == | |
+ | * Heat the branding iron to searing or glowing hot. | ||
+ | * Make sure you and the animal are within the deed you are a member of. | ||
+ | * Activate the branding iron, right-click the animal, and select ''Brand''. | ||
+ | * After use, the branding iron appears to lose 0.10Quality instead of taking actual damage. | ||
− | + | Messages given when branding: | |
+ | : ''You prepare to brand [animal, e.g. Young fat horse].'' | ||
+ | : ''Determined, you raise your branding iron.'' | ||
+ | : ''The [animal] makes a [horrible / pleasant] sound as you press your branding iron against it.'' | ||
+ | |||
+ | When examining the animal after branding, it will say: "It has been been branded by and belongs to the settlement of [Settlement]." | ||
+ | |||
+ | Once branded, members of that village can lead the animal, no matter where it is. |
Revision as of 17:32, 11 March 2011
Usage
- Heat the branding iron to searing or glowing hot.
- Make sure you and the animal are within the deed you are a member of.
- Activate the branding iron, right-click the animal, and select Brand.
- After use, the branding iron appears to lose 0.10Quality instead of taking actual damage.
Messages given when branding:
- You prepare to brand [animal, e.g. Young fat horse].
- Determined, you raise your branding iron.
- The [animal] makes a [horrible / pleasant] sound as you press your branding iron against it.
When examining the animal after branding, it will say: "It has been been branded by and belongs to the settlement of [Settlement]."
Once branded, members of that village can lead the animal, no matter where it is.