Difference between revisions of "Branding"

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== Usage ==
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* Heat the branding iron to searing or glowing hot.
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* Make sure you and the animal are within the deed you are a member of.
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* Activate the branding iron, right-click the animal, and select ''Brand''.
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* After use, the branding iron appears to lose 0.10Quality instead of taking actual damage.
  
Some animals including horses, cows, bulls, pigs and pheasants can be branded using a [[branding iron]]. Branding works only when on a deed you are a member of. Once branded, examining the animal shows the village it belongs to and allows members of that village to lead it, no matter where it is.
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Messages given when branding:
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: ''You prepare to brand [animal, e.g. Young fat horse].''
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: ''Determined, you raise your branding iron.''
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: ''The [animal] makes a [horrible / pleasant] sound as you press your branding iron against it.''
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When examining the animal after branding, it will say: "It has been been branded by and belongs to the settlement of [Settlement]."
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Once branded, members of that village can lead the animal, no matter where it is.

Revision as of 17:32, 11 March 2011

Usage

  • Heat the branding iron to searing or glowing hot.
  • Make sure you and the animal are within the deed you are a member of.
  • Activate the branding iron, right-click the animal, and select Brand.
  • After use, the branding iron appears to lose 0.10Quality instead of taking actual damage.

Messages given when branding:

You prepare to brand [animal, e.g. Young fat horse].
Determined, you raise your branding iron.
The [animal] makes a [horrible / pleasant] sound as you press your branding iron against it.

When examining the animal after branding, it will say: "It has been been branded by and belongs to the settlement of [Settlement]."

Once branded, members of that village can lead the animal, no matter where it is.