Difference between revisions of "Dye"

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m (Added Category:Zinc products)
(→‎Notes: added not on amount of water used and how it does not seem to have any affect)
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* Dye may be combined and the values will average out (although they will be about 2 points closer to <font color=grey>grey</font> across the board).
 
* Dye may be combined and the values will average out (although they will be about 2 points closer to <font color=grey>grey</font> across the board).
 
* The higher the quality is, the brighter and less <font color=grey>grey</font> the color will be.
 
* The higher the quality is, the brighter and less <font color=grey>grey</font> the color will be.
 +
* The amount of water used when making dye is seems to be irrelevant.  Any amount of water seems to produce 1 kg of dye of the same QL and RGB value.  The amount of water used does not seem to affect creation chance.
 
* Dye and water cannot be mixed to make a paler dye.
 
* Dye and water cannot be mixed to make a paler dye.
 
* The more difficult colors can not be made until after making some of the easier colors. Start with <font color=green>green</font>, or maybe <font color=blue>blue</font>.
 
* The more difficult colors can not be made until after making some of the easier colors. Start with <font color=green>green</font>, or maybe <font color=blue>blue</font>.

Revision as of 22:48, 19 March 2011

Main / Skills / Alchemy / Natural substances / Dye

Dye, used to colour clothing and items with.

Dye is made from various items and water and is used to paint items and walls.

Colors

Tools required

Items required

  • Water
  • Cochineal
  • Copper lump or copper scrap
  • Tannin and iron lump or iron scrap
  • Woad
  • Zinc lump

Method

  1. Put appropriate item in inventory.
  2. Put water in container.
  3. Activate item.
  4. Right-click on water in container and select Create > Miscellaneous > <color> dye.

Notes

  • Resulting dye will have three color values: red, green, and blue.
  • R=255 G=255 B=255 is pure white.
  • Dye may be combined and the values will average out (although they will be about 2 points closer to grey across the board).
  • The higher the quality is, the brighter and less grey the color will be.
  • The amount of water used when making dye is seems to be irrelevant. Any amount of water seems to produce 1 kg of dye of the same QL and RGB value. The amount of water used does not seem to affect creation chance.
  • Dye and water cannot be mixed to make a paler dye.
  • The more difficult colors can not be made until after making some of the easier colors. Start with green, or maybe blue.
  • When making dye with metal lumps, there is no need to heat them up first.
  • The quality of the cochineal does not affect the success chance when creating red dye.
  • If failing to make green dye:
    • A copper scrap of the same mass as the lump is created.
    • The scrap is destroyed.
  • If you fail to make blue or red dye, you create pig food.
  • To get rid of unwanted dye, just right-click and select Pour - don't worry, it won't leave a stain.

Usage

  1. Activate dye.
  2. Right-click on item and select 'Paint'.

Paintable items include: building walls, chests, barrels, buckets, signs, carts, catapults, pottery, lanterns, statues, and ships.

The amount of dye used depends on the item being painted:

Object Amount, kg
Bed 5.76
Bucket 0.10
Chair 0.15
Cheese drill 0.09
Cog 819.84
House wall 1.00
Huge tub 18.00
Lamp 0.06
Lantern 0.015
Large barrel 2.00
Large cart 47.23
Large chest 2.40
Metal torch 0.02
Rowing boat 12.10
Shop sign 0.01
Small barrel 0.36
Small cart 6.05
Small chest 0.36
Small raft 6.05
Small sailing boat 12.10
Small sign 0.01
Spirit castle 2.00
Statues 0.16 to 3.33
Statuette 0.00

Removal

To remove dye from a painted object, use a metal brush on it.