Difference between revisions of "Epic mission"

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http://hom.creative-realms.net/valrei2/last.html
 
http://hom.creative-realms.net/valrei2/last.html
  
When a deity has "enough" collectables and returns to the starting point a god wins the powerstruggle and a scenario ends, the winner receives bonusses and may punish the others with some cataclysmic event. (The amount seems to be unknown so theres no way u can see their progress, as far as i know.) So the powerstruggle seems very vague and uninspiring.  
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When a deity has "enough" collectables and returns to the starting point a god wins the powerstruggle and a scenario ends, the winner receives bonusses and may punish the others with some cataclysmic event. (The amount seems to be unknown so theres no way u can see their progress, as far as i know.) So the powerstruggle seems very vague and uninspiring. The best way i think to describe it is a race, however we have no way in knowning our deity is far ahead or falling behind.
  
 
There are also "source tokens" and "immortals". Source tokens are not collectibles but items (for example the golden feathers) that give their carrier bonusses in fighting immortals. Immortals are the pawns on the map and are immortal for various reasons. The collectible tokens and source tokens are the vases on the map.
 
There are also "source tokens" and "immortals". Source tokens are not collectibles but items (for example the golden feathers) that give their carrier bonusses in fighting immortals. Immortals are the pawns on the map and are immortal for various reasons. The collectible tokens and source tokens are the vases on the map.

Revision as of 14:42, 9 December 2011

The Epic server has missions that are a part of the 1st scenario.

  • The scenario,

Is the powerstruggle of the gods in which players can help. This is done by helping spirits (by doing missions) that can travel between Valei the home of the gods and the game world were the players live. The gods are looking for "collectable tokens" and have a movement of 1 step for every 3 real life days. (With an exeption if are in a labyrith.) Doing missions can speed this up.

The required number of missions in order to help your deity move is one per wild server and one per home server belonging to your kingdom template. Only missions completed on the Epic servers count – missions on Freedom servers are for fun only and don’t contribute.

Here is a map of the latest movement of the gods: http://hom.creative-realms.net/valrei2/last.html

When a deity has "enough" collectables and returns to the starting point a god wins the powerstruggle and a scenario ends, the winner receives bonusses and may punish the others with some cataclysmic event. (The amount seems to be unknown so theres no way u can see their progress, as far as i know.) So the powerstruggle seems very vague and uninspiring. The best way i think to describe it is a race, however we have no way in knowning our deity is far ahead or falling behind.

There are also "source tokens" and "immortals". Source tokens are not collectibles but items (for example the golden feathers) that give their carrier bonusses in fighting immortals. Immortals are the pawns on the map and are immortal for various reasons. The collectible tokens and source tokens are the vases on the map.


The can either The missions are Kingdom wide and is giving by there faction god.

An example of such a mission is for Mol-Rehan to feed a Young avatar of Magranon Buffalo cheeses. An another was for Jenn-Kellon to cut down trees.