Difference between revisions of "Large maul"
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{{item | {{item | ||
− | |name= | + | |name={{PAGENAME}} |
+ | |image=Large_maul.png | ||
|active=[[shaft]] (1.00 kg) | |active=[[shaft]] (1.00 kg) | ||
|passive=[[large maul head]] | |passive=[[large maul head]] |
Revision as of 18:53, 2 June 2012
Main / Skills / Smithing / Weapon smithing / Large maul
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Description
A huge spiked heavy clump of metal on a shaft.
The iron large maul is the biggest in its family of three, similar to a hammer except on a much greater level.
The large maul is something akin to what we know in real-life as a sledge hammer. Although named as a large maul, it is indeed a huge weapon and sports similar attributes to the Huge sword and Huge axe. The large maul however, is ludicrously effective against heavily armored targets and deals the most amount of damage to walls that any hand-held weapon can deal. Large mauls have a substantially longer attack speed than other weapons to offset the increased damage.
As with all mauls, the large maul has some capability to parry, but it is greatly diminished in comparison to the Huge sword. This weapon benefits greatly from Wind of Ages and Flaming Aura enchants.
The large maul is wielded in two hands, so you cannot wield a shield with it.
Notes
The QL of the Shaft affects the percentage chance of success.