Difference between revisions of "Olives"
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m (Press now uses all of the selected olive) |
m (Added possible bugged failure behavior) |
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== Notes == | == Notes == | ||
* As with all harvestable items, you should only be able to get a harvest from a given tree/bush once per season. However, a server reset will repopulate the plants, potentially allowing multiple harvests. | * As with all harvestable items, you should only be able to get a harvest from a given tree/bush once per season. However, a server reset will repopulate the plants, potentially allowing multiple harvests. | ||
− | * Beware of the risk of combining olives before pressing. A failure will cause the loss of all or most of the large combined olive. | + | * Beware of the risk of combining olives before pressing. A failure will cause the loss of all or most of the large combined olive. (This may be a bug, as in general, failures should only use up a small amount of raw material.) |
==See Also== | ==See Also== |
Revision as of 12:44, 17 July 2012
Creation |
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Result |
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Skill and improvement |
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Properties |
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Black olives.
Contents
Description
Olives are a seasonal item, harvestable from olive trees during weeks 2, 3, and 4 of the starfall of Fire and week 2 of the starfall of Leaf. Use together with a fruit press to create olive oil, for e.g. making a compass.
Other Uses
Olives can be used to tame animals that eat seeds, such as deer.
Notes
- As with all harvestable items, you should only be able to get a harvest from a given tree/bush once per season. However, a server reset will repopulate the plants, potentially allowing multiple harvests.
- Beware of the risk of combining olives before pressing. A failure will cause the loss of all or most of the large combined olive. (This may be a bug, as in general, failures should only use up a small amount of raw material.)