Difference between revisions of "Taunting"
Jump to navigation
Jump to search
(Added characteristics and title sections) |
(Added characteristics and title sections) |
||
Line 7: | Line 7: | ||
=== [[Characteristics]] Gained === | === [[Characteristics]] Gained === | ||
+ | * [[Soul depth|Soul Depth]] | ||
* [[Mind speed|Mind Speed]] | * [[Mind speed|Mind Speed]] | ||
− | |||
=== [[Titles]] === | === [[Titles]] === | ||
− | * N/A at 50 | + | * N/A at level 50 |
− | * ?? at 70 | + | * ?? at level 70 |
− | * ?? at 90 | + | * ?? at level 90 |
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Fighting]] | [[Category:Fighting]] | ||
[[Category:Babel/T]] | [[Category:Babel/T]] |
Revision as of 19:21, 20 March 2013
Main / Skills / Fighting / Taunting
Taunting is a fighting subskill done with the Taunt action that tries to draw the target's attacks towards the taunter instead of whatever the opponent is attacking. Taunting is only available when there are several players or animals attacking the same target. A high skill increases the success chance.
Taunting is quite useful when team-fighting and the tank (the person who takes the damage) needs to recover stamina.
Characteristics Gained
Titles
- N/A at level 50
- ?? at level 70
- ?? at level 90