Difference between revisions of "Demise spells"
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=== Description === | === Description === | ||
− | High-end weapon enchants castable only on weapons at over 70 [[ | + | High-end weapon enchants castable only on weapons at over 70 [[QL]] that increase the chance to hit the designated being.<br> |
Their effects are countered or lessened by [[Vynora's Touch]], [[Fo's Touch]], [[Magranon's Shield]] and [[Libila's Scale]]. | Their effects are countered or lessened by [[Vynora's Touch]], [[Fo's Touch]], [[Magranon's Shield]] and [[Libila's Scale]]. | ||
− | Demise spells are known to increase [[ | + | Demise spells are known to increase [[combat rating]] by a flat value of 1. (Effective 10% extra chance to hit on specialized targets) |
They will not shatter the item they are cast upon. | They will not shatter the item they are cast upon. | ||
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Increases the hit chance against designated group of beings, they are ''NOT'' stackable. | Increases the hit chance against designated group of beings, they are ''NOT'' stackable. | ||
− | * ''Libila's Demise'': available to [[Priest/Priestess]] of [[Magranon]], [[Vynora]], and [[Fo]] at 44 [[faith]]. | + | * ''Libila's Demise'': available to [[Priest/Priestess|priest/priestess]] of [[Magranon]], [[Vynora]], and [[Fo]] at 44 [[faith]]. |
Increases the chance to hit followers of Libila. | Increases the chance to hit followers of Libila. | ||
− | * ''Animal's Demise'': available to | + | * ''Animal's Demise'': available to priest/priestess of Magranon, Vynora, and Libila at 43 faith. |
Increases the chance to hit animals. | Increases the chance to hit animals. | ||
− | * ''Selfhealer's Demise'': available to | + | * ''Selfhealer's Demise'': available to priest/priestess of Magranon, Vynora at 41 faith and Libila at 40 faith. |
Increases the chance to hit trolls and other regenerating creatures. | Increases the chance to hit trolls and other regenerating creatures. | ||
− | * ''Dragon's Demise'': available to | + | * ''Dragon's Demise'': available to priest/priestess of Vynora and Magranon at 51 faith. |
Increases the chance to hit dragons and defense vs attack from them (parrying). Only works on weapons over QL70. | Increases the chance to hit dragons and defense vs attack from them (parrying). Only works on weapons over QL70. | ||
− | * ''Fo's Demise'': available to | + | * ''Fo's Demise'': available to priest/priestess of Vynora and Magranon at 45 faith. |
Increases the chance to hit followers of Fo. | Increases the chance to hit followers of Fo. | ||
− | * ''Magranon's Demise'': available to | + | * ''Magranon's Demise'': available to priest/priestess of Vynora at 46 faith. |
Increases the chance to hit followers of Magranon. | Increases the chance to hit followers of Magranon. | ||
− | * ''Human's Demise'': available to | + | * ''Human's Demise'': available to priest/priestess of Vynora at 60 faith and Libila at 61? faith. |
− | Increases the chance to hit humanoids. ( | + | Increases the chance to hit humanoids. (humans, trolls, goblins and similar.) |
==== Protection spells ==== | ==== Protection spells ==== | ||
Protects players against it's corresponding demise spell by charging items with a countereffect. Any player wearing equipment enchanted with a Protection spell renders all Demise enchanted bonuses on enemy equipment void. Only one piece of armour (besides a shield) needs to be enchanted with a Protection spell to void the bonus of any Demise spells. | Protects players against it's corresponding demise spell by charging items with a countereffect. Any player wearing equipment enchanted with a Protection spell renders all Demise enchanted bonuses on enemy equipment void. Only one piece of armour (besides a shield) needs to be enchanted with a Protection spell to void the bonus of any Demise spells. | ||
− | They are available to the followers of their respective deity at 30 | + | They are available to the followers of their respective deity at 30 faith. |
* [[Fo's Touch]] | * [[Fo's Touch]] | ||
* [[Vynora's Hand]] | * [[Vynora's Hand]] | ||
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[[Category:Magranon Spells]] | [[Category:Magranon Spells]] | ||
[[Category:Libila Spells]] | [[Category:Libila Spells]] | ||
+ | [[Category:Enchantment spells]] | ||
[[Category:Babel/D]] | [[Category:Babel/D]] | ||
− |
Revision as of 18:15, 1 December 2013
Main / Religion / Spells / Demise spells
Description
High-end weapon enchants castable only on weapons at over 70 QL that increase the chance to hit the designated being.
Their effects are countered or lessened by Vynora's Touch, Fo's Touch, Magranon's Shield and Libila's Scale.
Demise spells are known to increase combat rating by a flat value of 1. (Effective 10% extra chance to hit on specialized targets)
They will not shatter the item they are cast upon.
Requirements
The demise and their counter spells can be cast only on an item of a ql greater that 70.
They are NOT stackable.
Demise spells
Increases the hit chance against designated group of beings, they are NOT stackable.
- Libila's Demise: available to priest/priestess of Magranon, Vynora, and Fo at 44 faith.
Increases the chance to hit followers of Libila.
- Animal's Demise: available to priest/priestess of Magranon, Vynora, and Libila at 43 faith.
Increases the chance to hit animals.
- Selfhealer's Demise: available to priest/priestess of Magranon, Vynora at 41 faith and Libila at 40 faith.
Increases the chance to hit trolls and other regenerating creatures.
- Dragon's Demise: available to priest/priestess of Vynora and Magranon at 51 faith.
Increases the chance to hit dragons and defense vs attack from them (parrying). Only works on weapons over QL70.
- Fo's Demise: available to priest/priestess of Vynora and Magranon at 45 faith.
Increases the chance to hit followers of Fo.
- Magranon's Demise: available to priest/priestess of Vynora at 46 faith.
Increases the chance to hit followers of Magranon.
- Human's Demise: available to priest/priestess of Vynora at 60 faith and Libila at 61? faith.
Increases the chance to hit humanoids. (humans, trolls, goblins and similar.)
Protection spells
Protects players against it's corresponding demise spell by charging items with a countereffect. Any player wearing equipment enchanted with a Protection spell renders all Demise enchanted bonuses on enemy equipment void. Only one piece of armour (besides a shield) needs to be enchanted with a Protection spell to void the bonus of any Demise spells.
They are available to the followers of their respective deity at 30 faith.