Difference between revisions of "Genesis"
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[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / [[:Category:Fo Spells|Fo spells]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / [[:Category:Fo Spells|Fo spells]] / '''{{PAGENAME}}''' | ||
+ | ==Description== | ||
'''Genesis''' can be cast on [[zombie]]s and has a chance of harming or killing them by removing the evil presence within the creature. It can also be cast on [[animal]]s to remove any bad traits they may have. | '''Genesis''' can be cast on [[zombie]]s and has a chance of harming or killing them by removing the evil presence within the creature. It can also be cast on [[animal]]s to remove any bad traits they may have. | ||
− | + | ==Method== | |
− | # Activate a [[statuette]] | + | # Activate a [[statuette of Fo]] and right-click a zombie. |
+ | # Select ''Spells'' > ''Genesis'' | ||
− | + | ==Notes== | |
− | |||
It will remove 1 bad trait per cast and always the 1st one mentioned when examining the animal. | It will remove 1 bad trait per cast and always the 1st one mentioned when examining the animal. | ||
Revision as of 19:47, 1 December 2013
Stats |
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Faith: 70 |
God |
Only a Priest of Fo can cast this spell |
Main / Religion / Spells / Fo spells / Genesis
Description
Genesis can be cast on zombies and has a chance of harming or killing them by removing the evil presence within the creature. It can also be cast on animals to remove any bad traits they may have.
Method
- Activate a statuette of Fo and right-click a zombie.
- Select Spells > Genesis
Notes
It will remove 1 bad trait per cast and always the 1st one mentioned when examining the animal.