Difference between revisions of "Blue cloth hood"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
− | + | {{ItemBox | |
− | |||
− | |||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
− | |||
|active=[[needle]] | |active=[[needle]] | ||
|passive=[[square piece of cloth]] (0.30 kg) | |passive=[[square piece of cloth]] (0.30 kg) | ||
|group=Clothes | |group=Clothes | ||
|materials=no | |materials=no | ||
− | |result=* | + | |result=* [[{{PAGENAME}}]] (0.30 kg) |
|skill=cloth tailoring | |skill=cloth tailoring | ||
}} | }} | ||
+ | [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / [[{{PAGENAME}}]] | ||
− | |||
''A hood to shelter you from poor weather, glaring sun and glaring eyes.'' | ''A hood to shelter you from poor weather, glaring sun and glaring eyes.'' | ||
− | + | [[Armour]] for your [[Item:head|head]], so you won't get [[wound|injured]] there as severely when [[combat rating|being hit]] in [[combat]]. You will need one for each head. Cloth armour is the weakest of all, it offers 40 % damage reduction at 100 [[quality]], but has the least penalties to [[walking]] and [[attack]] speed, and offers the highest evasion rate. | |
− | Cloth armour is the weakest | + | |
+ | == Notes == | ||
+ | * A higher quality needle increases your chance at creating. | ||
+ | * Failure creating will consume 0.03 kg of square piece of cloth. | ||
− | Cloth armour | + | == See also == |
+ | * [[Armour]] | ||
+ | * [[Cloth armour]] | ||
+ | * [[Fighting]] | ||
+ | * [[Hats]] | ||
+ | [[Category:Babel/C]] | ||
[[Category:Cloth armour]] | [[Category:Cloth armour]] | ||
[[Category:Clothes]] | [[Category:Clothes]] | ||
− | |||
[[Category:Hats]] | [[Category:Hats]] |
Revision as of 10:16, 23 June 2015
Creation |
---|
|
Result |
|
Skill and improvement |
|
Main / Skills / Tailoring / Cloth tailoring / Blue cloth hood
A hood to shelter you from poor weather, glaring sun and glaring eyes.
Armour for your head, so you won't get injured there as severely when being hit in combat. You will need one for each head. Cloth armour is the weakest of all, it offers 40 % damage reduction at 100 quality, but has the least penalties to walking and attack speed, and offers the highest evasion rate.
Notes
- A higher quality needle increases your chance at creating.
- Failure creating will consume 0.03 kg of square piece of cloth.