Difference between revisions of "Ice pillar"

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m (Nathan)
m (Added new gods)
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[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / [[:Category:Vynora spells|Vynora spells]] / '''{{PAGENAME}}'''
 
 
{{Spell
 
{{Spell
 
|faith=35
 
|faith=35
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|cooldowntime=2 minutes
 
|cooldowntime=2 minutes
 
}}
 
}}
 
+
[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''
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==Description==
 
Area damage spell. When targetted at a creature it deals two wounds, one to the head and one to the body.
 
Area damage spell. When targetted at a creature it deals two wounds, one to the head and one to the body.
  
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Can take many casts, tests indicate that high channeling/soul depth helps a lot.
 
Can take many casts, tests indicate that high channeling/soul depth helps a lot.
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== Method ==
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# [[Activate]] your deity's [[statuette]]
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# Right-click a [[tile]]
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# Select ''Spells'' > ''{{PAGENAME}}''
  
  
 
[[Image:Ice_pillar.jpg|thumb|left|upright=1.5|]]
 
[[Image:Ice_pillar.jpg|thumb|left|upright=1.5|]]
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[[Category:Vynora spells]]
 
[[Category:Vynora spells]]
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[[Category:Nathan spells]]
 
[[Category:Offensive spells]]
 
[[Category:Offensive spells]]
 
[[Category:Babel/I]]
 
[[Category:Babel/I]]

Revision as of 09:14, 24 September 2015

Ice pillar
Ice pillar
Stats

Faith: 35
Favor: 30
Difficulty: 10
Target: Tile, Creature
Casting time: 10 seconds
Cooldown time: 2 minutes

God

Only a Priest of Vynora, Nathan can cast this spell



Main / Religion / Spells / Ice pillar

Description

Area damage spell. When targetted at a creature it deals two wounds, one to the head and one to the body.

Can be used to convert an enchanted tree or a grass tile into tundra.

Can take many casts, tests indicate that high channeling/soul depth helps a lot.

Method

  1. Activate your deity's statuette
  2. Right-click a tile
  3. Select Spells > Ice pillar


Ice pillar.jpg