Difference between revisions of "Ship building"

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m (Wood types now don't affect the boats.)
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For details regarding completed vessel statistics you may also want to see the [[Ship#Vessel Details | Vessel Details Table]].
 
For details regarding completed vessel statistics you may also want to see the [[Ship#Vessel Details | Vessel Details Table]].
 
== Skill Notes ==
 
To start a Knarr the chance to start a cog is at 13%
 
  
 
== [[Titles]] ==
 
== [[Titles]] ==

Revision as of 03:46, 7 October 2016

Main / Skills / Carpentry / Ship building

Description

Ship building consists of making ships and the parts needed to construct them.

Ship building is a sub-skill of carpentry.

Items

See also Category:Ship building items

See also ship for information about using ships. All ships are started by using a keel section on a keel section. (Note: Each keel section weighs 60kg. Therefore you must be able to carry 120kg in order to start a ship.)

Ownership

  • The last person to pick up and drop a boat while under construction will be marked as the owner of that boat upon completion.
  • The person attaching the last piece to a boat will become the owner.
  • Boats can be managed by the owner to have various permissions, like allowing all friends to command the boat, or to transfer ownership to another player.
  • Ownership can be taken from another player on the Epic cluster and the Chaos server, but not on any other server in the Freedom cluster. To take ownership of a boat you must board the boat as captain whilst the current owner is an enemy.

Miscellaneous

Some ship building items are impossible to create with 0 skill, but at least seat and hull plank should be available to get the initial 1 skill.

If you're making your first ever boat it is recommended to not make the keels as the first item. You should start by making hull plank, tenon, peg, and belaying pin. Then you make some of the more complicated pieces like oar or seat, and you improve those as far as you can to get your ship building skill up. Once your skill has reached 10-15, you may create the keel sections with decent success rate.

Weight in parentheses is raw material weight required to create.

Hatchet on Felled Tree

Saw on Log

Carving Knife on Log

Carving Knife on Shaft

Multiple Parts

Ship details overview

Component Weight Imp S. Cart L. Cart Rowing boat Small sailing boat Corbita Cog Knarr Caravel
Skill to Start NA NA NA NA 1 5 7 15 23 34
Occupants NA NA NA NA 3 5 7 9 11 14
Cargo Volume (kg) NA NA 760 ? 760 760 >20,000 >20,000 >20,000 >20,000
Mind logic NA NA NA 20.1 <20 20.1 21.05 22 23 24
Body strength NA NA NA NA <20 <20 20 <20 ~29 35
Keel section 60 yes no unfinished 3 3 4 4 5 5
Stern 120 yes unfinished unfinished 1 1 1 1 1 1
Rudder 13 yes unfinished yes 0 0 2 1 1 1
Ship helm 20 yes unfinished yes 0 0 0 0 0 1
Hull plank 8 no no yes 50 50 200 300 400 400
Seat 20 yes no yes 4 4 0 0 0 0
Deck board 4 no yes yes 0 0 40 60 80 80
Oar 5 yes no yes 2 2 2 2 10 10
Belaying pin 0.5 no yes yes 0 4 10 10 10 10
Tenon 1 no yes yes 50 50 200 200 200 300
Peg 0.1 no yes yes 50 50 400 400 400 600
Rivets 0.2 no yes yes 0 0 0 0 200 0
Tar 2 no yes yes 10 10 50 50 100 150
Mooring rope 0.5 no yes yes 1 1 4 4 4 8
Thick rope 5.5 no yes yes 0 2 8 8 8 12
Triangular rig 0 no unfinished yes 0 1 0 0 0 1
Square rig 86 no unfinished unfinished 0 0 1 0 0 1
Spinnaker rig 66 no unfinished yes 0 0 1 0 0 1
Square yard rig 106 no unfinished unfinished 0 0 0 0 1 0
Large square rig 106 no unfinished unfinished 0 0 0 1 0 0
Tall square rig 166 no unfinished unfinished 0 0 0 0 0 1

For details regarding completed vessel statistics you may also want to see the Vessel Details Table.

Titles

  • Harbormaster at 50 skill
  • Shipwright at 70 skill
  • Master Shipwright at 90 skill

Guides

Ship Building Guide