Historical:Nahjo

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Main / Religion / Nahjo

Description

Nahjo is the second Deity ascension from a Demi-God of a Player. His channeling item is a gold or silver statuette of Mag.

Game lore

Nahjo's converting speech

Nahjo is here to grant strength and guidance.

We are all seekers here in these foreign lands,

We are all threatened by the ancient powers,

And it is easy to stumble in this darkness never to rise again.

He will lead you through the marshes and caverns, and he will hold your hand when you falter.

Trust him in the darkness and sorrow.

There is a blessed land we want to show you.

Join us in freedom and follow us in peaceful bliss!

The path leads on to victory and a new dawn for humankind.

Will you join us?

Nahjo's Inscription (Altar of Three)

Dear friend,

I have transcended to a higher state of being.

I am now among the Immortals.

I have become the epitome of light.

Trust me when I promise you a path to strength and glory.

I will walk beside you in eternal friendship.

I will support you when you stagger, and keep your children safe.

Nothing will stop us and one day we will meet on the Western Spurs and drink honey and wine!

Let us grow together and conquer the forbidden lands where our souls rule in eternity!

Are you ready to join us?

Abilities

Nahjo followers abilities and penalties

(See the follower page for details on being a follower)

Follower abilities

  • Receives Nahjo domain bonuses while in Nahjo's domain. See domain of the gods for more details about this. - unknown

Follower penalties

  • Followers cannot raise Faith above 30.
  • Alignment penalties.
  • Must go unfaithful to bash walls

Nahjo priests abilities and penalties

(See the priest page for details on priest-hood)

Priest abilities

Priest penalties

Nahjo champion abilities and penalties

(See the champion page for details on champion-hood)

All this information is currently assumed based on all other champion information

Champion abilities

  • All Nahjo follower and Nahjo priest abilities (NOT the Priest penalties)
  • +5 to all characteristics skills.
  • Faith set to 99.99 (you can continue to pray & gain faith, but only at about 0.000010)
  • Praying, channeling, exorcism all get 50+your original skill, up to a maximum of 80.
  • shorter time for normal healing
  • You will get a new title: Champion of Nahjo (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Nahjo' for example).
  • You will lose your Champion status after you die 3 times or after 6 months.

Spells

Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.