User:Urman/Village planning

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Revision as of 22:34, 28 May 2009 by Yupps (talk | contribs) (→‎needed facilities)
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To plan for the next village, I'll begin with a survey of the current village, and get some comments on what was good, what was bad, etc.


Survey

Wood building, 3x5 (storage and manufacture) 1 Forge, 1 Oven, 1 Loom, 4 Barrels, 13 Coffins.

Good space; need fewer coffins, add one forge
add huge tub(s) for cotton and bulk materials

Wood building, 3x5 (storage) 12 Coffins

Barely used.  Omit from new village?
maybe reserve some space for it

Stone building, 3x4 (residence: WS, SM, YP) 3 Bed, 4 Chest, 1 Barrel, 1 Tub

Need to separate working area from sleeping area and tool storage. Not comfortable to sleep in workshop.

Stone building, 3x4 (residence: UR, PR, ??) 3 Bed, 3 Chest

Barely used.  Could easily reduce to 2x3.

Stone building, 4x4 - 3 tiles (residence and manufacture: NI) 2 Forge, 2 Chest, 1 Barrel, 3 Coffin, 1 Bed

need comments from occupants

Stone building, 4x4 - 3 tiles (residence and manufacture: RA) 2 Forge, 1 Oven, 1 Loom, 11 Chest, 3 Barrel, 2 Bed

need comments from occupants

Stone building, 11 tile (residence: WW) 1 Oven, 1 bed, 2 Barrel, 1 Chest

need comments from occupants

Tile Count

Buildings: 91
Pavement: 59
Fields (8 slope): 70
Pasture (flat): 96
Pasture (sloped): 17
Slope: 86
Flat (unused): 22

Total: 441

needed facilities

Wolls

  • two 12x4+ pens off-deed, one 2x2 pen on-deed (equipped horses)
  • 1 huge tub exclusively for wine and oil processing
  • 1 stone building off-deed for wine storage 2x3 (low priority)
  • a hole in the ground
  • 1 house with two beds, ~5 tiles

Yupps

  • 20x20 grass (or steppe?) archery range with
    • non-aggro creatures
    • preferably on-deed gatehouse for slowing decay in supplies (archery and healing)