Trap

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For the traps skill, see traps.


A trap works on player enemies only. Players from a different kingdom or a hostile village may fall victim to a trap. There are ways to detect traps. The chance of creation depends on the quality of the nail used, and is lost upon failed creation. A trap does work with KoS set on freedom server, and the a trap does not have to be inside the village to be triggered. A trap can be triggered in an area by using certain items (see Skills:Traps) on a ground tile and selecting "Disarm". The damaging factor seems to be heavily reliant on quality.

Traps

There are 9 types of traps in 4 categories.

Carpentry
Axe trap
Bow trap
Knife trap
Pole trap
Stick trap
Pottery
Corrosive trap
Masonry
Scythe trap
Ropemaking
Cloth Net Trap
Rope trap

Examples

  • A 5ql bow trap produced a 2.15 damage wound. (unarmored foe)
  • A 15ql stick trap produced a 5.5 damage wound. (unarmored foe)