Cloth tailoring
Jump to navigation
Jump to search
Main / Skills / Tailoring / Cloth tailoring
Cloth tailoring is a tailoring subskill used to create and improve cloth items.
Contents
Tools required
Products
Armour
- Cloth glove (0.10 kg)
- Cloth jacket (0.50 kg)
- Cloth pants (0.30 kg)
- Cloth shirt (0.30 kg)
- Cloth shoe (0.20 kg)
- Cloth sleeve (0.20 kg)
Misc
- Rags (various sizes--not directly creatable but is a byproduct)
- String of cloth (0.10 kg)
- Square piece of cloth (0.30 kg)
- Satchel (0.50 kg)
- Sheet (1.50 kg)
Decorations
- Meditation rug (1.50 kg)
- Fine meditation rug (1.50 kg)
- Beautiful meditation rug (1.50 kg)
- Exquisite meditation rug (1.50 kg)
Sails
- Triangular sail (4.30 kg)
- Small square sail (4.30 kg)
- Square sail (5.30 kg)
Titles
- Tailor at 50 skill
- Dreamweaver at 70 skill
Tritus' cloth tailoring guide
Cloth tailoring is not a difficult skill to level up, at least not in the first 30 points or so, and is vital to making sails, which are more or less pointless to attempt to create before 25 cloth tailoring--and not easy even then.
- Acquire cotton.
- Activate wooden spindle, right-click cotton, and select "Create -> string of cloth" (continue until you have no cotton left).
- Take 75% (lowest QL) of your strings of cloth and, working from lowest QL to highest, combine them to make 0.3kg strings.
- Take those to a floor loom.
- Starting with the lowest QL strings and working to the highest, activate a string of cloth, right-click a floor loom, and select "Create -> square piece of cloth" (continue until that 75% is used up).
- Starting with lowest QL square, activate a needle, right-click a cloth square, and select "Create -> Armor -> Cloth glove".
- Using a needle, scissors, and your lowest QL strings from the remaining 25% of your strings of cloth, improve the glove until it is around QL 10 or is finished.
- Repeat until you have no cloth left.
Notes
- Starting with 50kg cotton you should end up with approximately: 7.5 cloth tailoring skill, 15kg string and 60% chance to make string.
- When your skill level is around 10-15 you will find that it is faster to make several cloth gloves and improve them all until they are a couple of points higher than your skill level.
- For pure skillgain you can continue on cloth gloves to any desired skill level. Just make sure your tool QLs at least match your skill.
- If you have a pet you can tame it until it becomes aggressive and attacks you and then let it hurt you to around 50% (or whatever you feel safe with) then use the rags to increase your healing.
- With a 40QL needle you can see the aquare sail option at around 20 to 21 skill level.
- Past 25 skill you barely gain skill for spindling cotton to string of cloth, so better use a high QL spindle enchanted with WOA.
- See triangular sail for quality and chance details for sails.