Characteristics

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Main Page :: Useful links for beginners :: Characteristics

Description

Press F2 to see your characteristics. Characteristics help when you perform actions depending on them. When a new character is created all characteristics start at 19.5. Like skills they are limited to 20 if you don't have premium time. Points in characteristics are gained much more slowly than those in skills.

  • Body
    • Body strength - High strength allows you to carry more, do more damage in fighting and destroying walls.
      • 21 strength is needed to get the option to destroy a wall.
      • 20 strength is needed to unpave or dig on roads.
      • 21 strength is needed to prevent damage to a Bag of Keeping/Master Bag of Keeping upon death
    • Body stamina - Body stamina reflects how much stamina you can have in your stamina bar.
    • Body control - 20.50 body control is needed to be able to use the steal command, and to ride certain animals. Body control helps with chance to evade hits during fighting.
  • Mind
    • Mind logic - Primarily used by carpentry & smithing, and affects how many action queue slots you have. You also need varying levels of Mind logic to command Boats. Mind Logic is believed to have something to do with Stealth.
    • Mind speed - Primarily used in fighting.
  • Soul

Skill effect on characteristics

Body Strength Body Stamina Body Control Mind Logic Mind Speed Soul Strength

Soul Depth

Animal husbandry
Animal Taming
Beverages
Botanizing
Butchering
Carpentry
Channeling
Climbing
Cloth Tailoring
Coal-making
Destroying pavement
Destroying walls
Digging ● Freedom only
Farming
Fighting
Firemaking
First Aid
Fishing
Fletching
Foraging
Forestry
Gardening
Hot food cooking
Knives
Leatherworking
Lockpicking
Masonry
Meditating
Milling
Mining ● Freedom only
Natural Substances
Paving
Pottery
Praying
Prospecting
Repairing
Ropemaking
Smithing
Stone cutting
Tailoring
Tracking
War machines
Woodcutting