Knarr
Revision as of 17:04, 20 December 2011 by Docterchese (talk | contribs)
Main / Skills / Carpentry / Ship building / Knarr
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Additional materials |
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Result |
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Skill and improvement |
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Description
It has a clinker-built hull assembled with iron rivets and one mast with a square yard sail. At insufficient wind it is rown with oars. The side rudder is on the starboard side.
The second largest ship possible to construct. Has permission management.
Knarrs are fast ships used for cross-server travel. Their speed isn't affected nearly as much as other boats in low winds. But they are a relatively small size compared to the difficulty of building them.
Notes
- 23 Mind Logic is required to command
- You need 29 Body Strength to drag a Knarr.
Vessel details
- Passengers: 1 Captain + 10 crew.
- Maximum total crew: 11
- Maximum speed: 27 km/h (solo).
- Maximum speed: ? km/h (full crew).
- Hold Capacity: >20.000 kg
- Size: 4 tiles by 1 tiles
- Height: 8 dirt from water level to deck(?)
Total Components
- 1x tall mast (for square yard rig)
- 4x square sail (for square yard rig)
- 12x cordage ropes (for square yard rig)
- 6x large tackles (for square yard rig)
- 10x belaying pins
- 200x Rivets
- 10x oars
- 11 hull plank (for stern)
- 20 peg (for stern)
- 10 tenon (for stern)
- 200x tenons
- 1x shaft {for rudder)
- 6x planks {for rudder)
- 8x thick rope
- 400x hull planks
- 100x tars
- 400x pegs
- 80x deck board
- 3x keel section
- 4x mooring rope
Notes
- Ships with a quality of less than 10 cannot be commanded.
- One of the most difficult ships to build. Higher quality of parts being attached improves chance of success.