Natural Healing Items

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Revision as of 10:03, 24 June 2006 by Joshu (talk | contribs) (→‎Notes)
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Main / Items / Natural Substances Items / Natural Healing Items

Description

Items made by alchemists to help cure wounds. Applying a healing cover will speed up the rate of the automatic healing, and if the cover is potent enough, it can heal severe wounds.

Method

You can make healing cover by mixing some botanized, foraged and/or butchered items. Equip the first item, right click on the 2nd, and click on Alchemy>>Mix.

Items Required

You can only mix 2 different items.
A new theory that eliminates the need of a table with every mixing combination is currently under development.

Resulting Product

Skills Used

Notes

Multiplication Theory

There's a theory that items aren't additive, they're multiplicative. See link in subheading for more, + reference table.

Uzetaab's Notes

Seems that berries do not work in any combination. I have tried about 20 combos that include berries & never get the mix option.
Nor do the following:

I have not properly tested crops or onions as they are to valuable to use on healing at this stage.

I tried to apply a Garlic + Parsley (68ql) to a wound that already had one on it. Don't remember what it was made from, but it was only 4 power, so it is safe to say that a Garlic + Parsley is not very good.

  • Sassafras + Rosemary, attempt was allowed.
  • Acorns + Nettles, attempt was allowed.
  • Acorns + Sassafras, attempt was allowed.
  • Garlic + Sassafras, attempt was allowed.
  • Parsley + Acorns, attempt was not allowed. I tested it and they mix fine --Helge 17:12, 14 June 2006 (CDT) yes, they can be made, but I was not able to apply to a wound that was already treated--Uzetaab 22:26, 15 June 2006 (CDT)

Parsley was used in both the combos that did not work. Seems it is a weaker herb.

Had an occasion where a Lion's Paw in the mix got worse.

Rosemary + tooth got a [16] power result at low skill. Rosemary + nettles got a [12] power result at low skill. Looks like rosemary is a strong herb.

Had a bad wound that would normally go up by 10 damage every time it got worse. The power of a healing lowers the wound by that amount. So a [6] power heal means the wound goes up by 4. A [11] power healing would lower the wound by 1.

Some severe wounds go up by 10 as well. So the same rules apply.

I kept applying heals to the wound, but never managed to get better than [9] power. However at some point the wound went down by 20 damage to a medium. So it pays to keep at it.

Lore works at 10+ natural substances skill. Tells you whether combo will be weak or strong.

Butchered items seem to last for more than one creation. It is possible to get 3 or 4 covers from only 2 items.

Shortass's Combining Matrix

Black MR = Black Mushroom
Blue MR = Blue Mushroom
Brown MR = Brown Mushroom
Green MR = Green Mushroom
● Two items of the same type cannot be combined.

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& Acorns Barley Black MR Bladder Blue MR Brown MR Corn Eye Garlic Green MR Hoof Lovage Nettles Onion Parsley Paw Pumpkin Rosemary Sage Sassafras Tail Tooth Wheat
Acorns weak strong weak weak weak weak weak weak   weak weak weak weak weak weak weak weak weak weak weak weak weak
Barley weak strong weak weak weak weak weak weak   weak weak weak weak weak weak weak weak weak weak weak weak weak
Black MR strong strong strong strong strong   strong strong strong strong strong strong weak weak strong weak strong strong strong strong strong weak
Bladder weak weak strong weak weak weak weak weak   weak weak weak weak weak weak weak weak weak weak weak weak weak
Blue MR weak weak strong weak weak weak weak weak   weak weak weak weak weak weak weak strong weak weak weak strong weak
Brown MR weak weak strong weak weak weak weak weak   weak weak weak weak weak weak weak weak weak weak weak weak weak
Corn weak weak   weak weak weak weak weak   weak weak weak weak weak weak weak weak weak weak weak weak
Eye weak weak strong weak weak weak weak weak   weak weak weak weak weak weak weak strong weak weak weak strong weak
Garlic weak weak strong weak weak weak weak weak   weak weak weak weak weak weak weak weak weak weak weak weak weak
Green MR     strong             strong   weak   weak strong strong weak   strong  
Hoof weak weak strong weak weak weak weak weak weak   weak weak weak weak weak weak weak weak weak weak weak weak
Lovage weak weak strong weak weak weak weak weak weak   weak weak weak weak weak weak weak weak weak weak weak weak
Nettles weak weak strong weak weak weak weak weak weak strong weak weak weak weak weak weak strong weak weak weak strong weak
Onion weak weak strong weak weak weak weak weak weak   weak weak weak weak weak weak weak weak weak weak weak weak
Parsley weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak
Paw weak weak strong weak weak weak weak weak weak   weak weak weak weak weak weak strong weak weak weak weak weak
Pumpkin weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak
Rosemary weak weak strong weak strong weak weak strong weak strong weak weak strong weak weak strong weak strong weak weak strong weak
Sage weak weak strong weak weak weak weak weak weak strong weak weak weak weak weak weak weak strong weak weak strong weak
Sassafras weak weak strong weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak weak
Tail weak weak strong weak weak weak weak weak weak   weak weak weak weak weak weak weak weak weak weak weak weak
Tooth weak weak strong weak strong weak weak strong weak strong weak weak strong weak weak weak weak strong strong weak weak weak
Wheat weak weak weak weak weak weak weak weak weak   weak weak weak weak weak weak weak weak weak weak weak weak