Starter tent

From Wurmpedia
Revision as of 01:51, 8 August 2018 by Mordoskull (talk | contribs) (Cleanup, addition of note about hitched animal status, addition of "See Also" section)
Jump to navigation Jump to search
Tent
A Tent
Creation

This item cannot be crafted.

Result
  • tent (0.50 kg)
Skill and improvement

Main / Items / No-drop / Tent (Starter tent) A small but useful tent. Nobody may take the things inside even if it is unlocked. You may tie a creature to it and nobody will be able to steal it. If left on the ground, an undamaged tent will decay within a few weeks. The name of the owner, XXX, has been etched on a pole.

Usage

A starter tent can be used by players as a spawn point, as temporary storage, and as a hitching post for one animal. To place the tent, right-click it in your inventory and select "drop". You will need at least a 2 x 2 area that is free of items for successful placement.

You can:

  • Lock them with a small or large padlock.
  • Store items inside them.
  • Place them in mines.
  • Hitch an animal to them (the animal will stay online when the player logs out and remain vulnerable to aggressive creatures' attacks).

You cannot:

  • Place them on deeds or deed perimeters.
  • Dye tents.
  • Load them onto vehicles using the load ability.

Notes

  • All new players automatically receive a starter tent as part of their starter kit, and it cannot be created by a player at any point later. If you lose your tent or it decays, you will need to get a different tent if you wish to replace it.
  • To use it as a respawn point on PvP servers, it must be placed in your kingdom's area of influence.
  • It starts at 10QL and cannot be repaired or improved.
  • Certain actions, such as throwing, may cause a large amount of damage to the tent and destroy it.

See Also