Animal conditions
Revision as of 04:50, 19 August 2018 by Ostentatio (talk | contribs) (Adding info about mission creatures)
Main / Animals / Animal conditions
Description
A list comprised of distinct conditions for many animals or creatures that players may encounter:
- Alert - Yellow, larger aggro range, increased attack power
- Angry - Red, faster attack speed, less stamina, focuses more, frenzies more
- Champion - Size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence
- Diseased - Yellow-green, attack speed decreased, attack power decreased, stamina decreased
- Fierce - Red, increased attack speed, increased stamina, frenzies more
- Greenish - Green, size increased, attack speed increased, attack power increased
- Hardened - Grey, size increased, increased stamina, increased defence
- Lurking - Dark green, size decreased, faster attack speed
- Raging - Red, size slightly increased, larger aggro range, attack speed increased, frenzies more, focuses more
- Scared - Yellow, size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased
- Slow - Blue, size increased, attack speed decreased, attack power decreased, stamina increased
- Sly - Dark blue, size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased
Notes
- Only animals that spawn from a lair or mission can have one of these conditions. Animals that spawn normally on terrain such as horses and cows cannot have a condition.
- Animals can be bred with a condition only from breeding a female animal with the desired condition. If the male animal also has the condition it may have a greater chance of being passed on to the offspring.