Spawn
Revision as of 15:58, 2 January 2019 by Mordoskull (talk | contribs) (Cleanup and set to the standard pedia format. Also added note on spawn rates per Retrograde)
Description
A spawn is the occurrence in which creatures are created, or "spawned" into the world.
Notes
- Many animals are spawned from lairs , while many others spawn on certain types of terrain.
- Not all creatures have the same spawn rates nor do the different maps.
- Breeding creatures can cause them to become expectant and later deliver thus creating a player-maintained spawning circumstance.
- Unique creatures are spawned initially at the creation of the world/map, and once a unique has been killed, a random chance of respawning for that particular creature will occur until it does actually spawn. Only one unique of any one particular type can live on a map at any given time.
- The spawning of unique creatures also affects the natural animal habitat spawn rates. Per Retrograde: "Spawning uniques does reset the natural spawn counter."