Spawning

From Wurmpedia
Revision as of 21:36, 20 January 2021 by NeeNee (talk | contribs)
Jump to navigation Jump to search

Main / Spawning

Description

If you die, you may choose to respawn at different locations. All players have a infinite amount of respawns, however, champions of a god have some different restrictions regarding respawning and keeping their champion status.

If the respawn window does not show after you die, type in /respawn into the chat window.

General Respawn Locations

  • You can respawn at your kingdom's starter town of your current server.
  • You can respawn at your village.
  • You can respawn at a settlement you are allied with, if you died within 50 tiles of its token.
  • You can respawn at your tent, if its placed on ground. On PVP servers the tent must be placed in your kingdom's area of influence.

Server Dependent Respawn Locations

Chaos Only: Non-premium players are not given an option to respawn at a specific location. They will respawn on a random tile on the server.

Epic cluster starting towns

  • Desertion : Glittershore
  • Affliction : Deadlake
  • Serenity : Strongbox
  • Elevation : Flamma (MR), Gloomshade (BL), High Hopes (JK)

Southern Freedom Isles starting towns

  • Independence : The Howl
  • Deliverance : Green Dog
  • Exodus : Esert
  • Celebration : Tap Dance
  • Release : Sloping Sands
  • Pristine : Blossom
  • Xanadu : Glasshollow, Vrock Landing, Summerholt, Greymead, Whitefay, Linton, Lormere, Newspring, Esteron
  • Chaos (PVP)
    • Hunter's Lodge: (Freedom default)
    • The Landing: (Freedom)
    • Gold Coast: (Freedom)
    • The Shroud: (Horde of the Summoned)

Northern Freedom Isles starting towns

  • Harmony : Heartland, Harmony Bay
  • Melody : Overture
  • Cadence: Sonata, Encore
  • Defiance (PVP)
    • Rumble : (Mol-Rehan)
    • Frontier : (Jenn-Kellon)
    • Rotten Hollow : (Horde of the Summoned)