Reputation

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Revision as of 23:47, 12 August 2023 by Manachan (talk | contribs) (Remove reference to unused mechanic 'outlaw')
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Reputation lowers when a player breaks a kingdom or village law within a deed.

All players start with 100 reputation. If a player does something to lose reputation, it will slowly regenerate at about one point per real hour. Reputation does continue to increment while a player is offline. Reputation can be checked with the chat command /reputation.

For instance, a player loses 35 reputation for stealing an item on PVP servers.

If a player dies with less than 0 reputation, he or she will lose 5x the normal skill loss (a devastating 1.25 in skills). Player with negative reputation also can't join a village, this also include Black Light villages.


If a player is a whitelighter and their reputation drops below -200, they will automatically become a blacklighter. This will use a convert. It is possible to change back to the White Light. This will also use a convert. Going BL from reputation loss does not make you lose your kingdom title; it merely becomes inactive.

You can still become a white lighter with -200 or lower reputation. Your village guards, should you be in a village with -200, will not attack you then.