Wurmpedia tasklist
Contents
Wurmpedia task list
Number | Status | Date | Task | Priority | Type | Task Manager |
---|---|---|---|---|---|---|
1 | In Progress | 18-Jan-2021 | https://forum.wurmonline.com/index.php?/topic/182058-quality-pagerule-of-70/ Something from 2011? Has this not all been changed since then? Waiting on info from Darklords. <--He's working on it. Will get back. No ETA. |
Normal | Research | |
2 | New | 23-Jan-2021 | Cast power makes no sense here: Lurker in the dark Also is LITD different that the other 2 spells as it's not listed as being dependent on server size? |
Normal | Research |
|
4 | New | 23-Jan-2021 | https://forum.wurmonline.com/index.php?/topic/182286-priests-and-bashdestroy/ | Normal | Research | |
5 | New | 23-Jan-2021 | Journal Someone updated that the "Improve weapon to 50ql" doesn't need to be weaponsmithing. Maybe we can add examples? | Normal | Research | |
6 | New | 23-Jan-2021 | Project time? Favor page needs to be updated. Linking updated. https://forum.wurmonline.com/index.php?/topic/177781-sacrifice-favor-value/ https://forum.wurmonline.com/index.php?/topic/183289-favor-gains/ | High | Project | |
7 | In Progress | 23-Jan-2021 | Russian language Wurm page(s) (by Sheder? and Kyoko?) Update: Project marked as abandoned. Can't contact Sheder; hasn't been online since Jan 2022 and in-game was the only point of contact. -- Kyoko |
Normal | Project | Kyoko |
8 | New | 29-Jan-2021 | Idea in its very beginnings: Okay, thoughts: a page/pages with the total breakdown of settlement management windows with pics and detailed instructions. A serious how to. | Normal | Project | |
9 | In Progress | 02-Feb-2021 | Check all pages linked to the front page of the wiki for completeness, style issues, and accuracy. Combat/Fighting updated, needs some love from someone who knows more than I do. | ASAP | Project | |
10 | New | 05-Feb-2021 | Move definitely out of date guides into historical? Leave redirect. Maybe move "Official WA guides" into a new namespace? | Normal | Project | |
11 | New | 09-Feb-2021 | Bowyery page has grind info. A guide would be better. | Normal | Project | |
12 | New | 17-Feb-2021 | What tiles do animals spawn on? What has changed? | Normal | Research | |
13 | New | 11-Mar-2021 | Guide for fighting/combat update? Special move | Normal | New Article | |
14 | Ongoing | 12-Mar-2021 | Add breadcrumbs everywhere (Example:Main / Game mechanics / Wurmpedia tasklist) | Low | Cleanup | |
15 | New | 12-Mar-2021 | Check all items for dye amounts/dye-ability/color runing, add to itembox (just as you go, pls) | Low | Cleanup | |
16 | In Progress | 29-Mar-2021 | Condense and redo bridge pages. One per type? Rope and wood done | Normal | Cleanup | |
18 | New | 14-Jul-2022 | Container Make sure info is correct, add missing info, maybe split into smaller tables (discuss)? | High | Cleanup | |
19 | New | 19-Jul-2022 | Ship We need to just totally rewrite this for clarity and updates. | ASAP | Update | |
20 | New | 13-Oct-2022 | Suggestion for the Hay page improvements: There should be information about hay making working on grass tiles able for farming (<=9 slope), on steeper slope mixed grass possible yield and time to harvest depending on skill, tool ql, tool enchantment/runes hay drying best and losses least during summer, worst in winter | Normal | Cleanup | |
21 | New | 25-Feb-2023 | Add wagonner messages to Wagonner page (success, failure, etc) | Normal | Update | |
22 | New | 07-May-2023 | Go over Interface page, make sure it's up to date. | Normal | Update | |
24 | In progress | 16-Jul-2023 | Check Task 17 List Tab from Kyoko (6th tab on the old tasklist sheet) as it combines several updates needed, listed by page. | Normal | Cleanup | |
26 | Ongoing | Verify that pictures are uploaded to the wiki, and added to the appropriate page. | Normal | Ongoing | Kyoko | |
27 | Ongoing | Copy Release notes to wiki page | Normal | Ongoing | Manachan | |
28 | New | 20-Sep-2023 | Work on rift changes - Shoulder pads need updates on improving and skills | Normal | Update |
Notes
- When adding new tasks, assign the next number.
- When tasks are completed and moved to table below - do not renumber tasks.
And of course: Keep on Wurming
Completed tasks
Number | Status | Date | Task | Priority | Type | Task Manager |
---|---|---|---|---|---|---|
3 | Completed | 23-Jan-2021 | German language Your first days in Wurm (being translated by Yaga) | Normal | Project | Yaga |
25 | Completed Sept 2023 | 16-Aug-2023 | Move Wurmpedia Assistant Handbook into a Wiki page | Normal | Project | Oluffus |
17 | Completed Sept 2023 | 20-May-2021 | Make a section of skins at the silver shop page | Low | New Article | Goldfinch |
23 | Completed 4-Aug-2023 | 16-Jul-2023 | Page should not have forums links - let's go over these posts, make sure we have all the information from it (correctly) and delete the link on the Bridge page. Bridge#Links | Normal | Cleanup | |
29 | New | 23-Sept-2023 | Add pages for Christmas archaeology decor items and foraged easter eggs decor | Normal | New Articles | Goldfinch |
Resource nodes info, observations and pages requiring changes
Number | Node | Location | Action | Resources |
---|---|---|---|---|
1 | Alpine brush | High Altitudes | Botanize |
Onions, sassafras, lingonberries, potatoes, cabbages, carrots, sugar beets, green apples, low quality cotton, green tea leaves, and honey nuts. |
2 | Animal burrow | Everywhere | Forage |
Nuts, berries, crop seeds, carrots, potatoes, cabbages, low quality wool, low quality cotton, grubs, and very low quality gems. |
3 | Bog muck | Tar / Peat | Forage |
Tar, horns, hooves, blueberries, low quality iron rocks, and goblin skulls Tar, horns, hooves, blueberries, low quality iron rocks, goblin skulls, and lost footwear. |
4 | Briar patch | Woodland, Steppe, Peat | Botanize |
Blueberries, handfuls of raspberries, rose flowers, branches, bush sprouts, and starberries. |
5 | Critter nest | Woodland | Forage |
Nuts, eggs, acorns, berries, feathers, crop seeds, low quality wool, low quality cotton, and low quality jewelry. |
6 | Desert weeds | Sandy area | Botanize |
Cumin, fennel plant, low quality sage, low quality oregano, low quality bunches of mixed grass, cotton, and golden pepper. |
7 | Dune grass | Sand | Botanize |
Rice, pea pods, fennel plant, low quality grains, reed plants, cotton, and bunches of mixed grass. |
8 | Flotsam | Water near Shore | Forage |
Low quality wood scrap, low quality square pieces of cloth, wemp fibre, low quality shafts, low quality logs, low quality ropes, spice jars, very low quality nails, low quality wooden ship parts, low quality sailing ropes, low quality liquor bottles, and liquor barrels. |
9 | Fungus | Underground | Forage | Brown mushrooms, green mushrooms, yellow mushrooms, black mushrooms, red mushrooms, and blue mushrooms. |
10 | Lichen | Rock / paving / Dirt | Forage |
Moss, green mushrooms, low quality stone shards, and very low quality iron rocks. |
11 | Low brush | Steppe | Botanize |
Woad, strawberries, wemp plants, cotton, thyme, basil, nutmeg, cacao beans, and coffee cherries. |
12 | Mineral debris | Everywhere | Forage |
Low quality stone shards, very low quality clay, very low quality iron rocks, low quality salt, and low quality gold and silver lumps. |
13 | Mints | Woodland | Botanize |
Mint, rosemary, sage, thyme, oregano, basil, and lavender flowers. |
14 | Nightshades | Woodland / Steppe | Botanize |
Bouquets of purple flowers, potatoes, belladonna, tomatoes, paprika, and worgsbane. |
15 | Roots and bulbs | Woodland | Botanize |
Onions, garlic, potatoes, carrots, ginger, turmeric, and sugar beets. |
16 | Rotting wood | Woodland / Moss | Forage |
Nettles, brown mushrooms, red mushrooms, blue mushrooms, low quality branches, low quality tree sprouts, low quality seedlings, moss, and very low quality logs. |
17 | Rubble | Rock / Gravel / Underground | Forage | Stone shards, sandstone shards, slate shards, vlq iron rocks, marble shards, lq ore, lq flints, lq gems, lq rock salts, and ash. |
18 | Seaweed | Shoreline / Shallow waters | Forage |
Rice, reed plants, bunches of kelp, low quality small freshwater fish, fishing hooks, clams, and pearls. |
19 | Snow pile | Everywhere in Winter/Higher Alts in other seasons | Collect | Snowballs |
20 | Swampy puddle | Clay / Moss / Peat | Botanize |
Brown mushrooms, red mushrooms, reed plants, low quality rice, mint, low quality handfuls of raspberries, moss, and low quality blueberries. |
21 | Thicket | Woodland | Botanize |
Bush sprouts, fruit tree sprouts, berries, sassafras, hazelnuts, grapes, green apples, olives, red cherries, cotton, pineapples, and coconuts. |
22 | Tropical foliage | Grassland / Woodland at Lower alts | Botanize | Paprika, turmeric, nutmeg, coffee cherries, cacao beans, green tea leaves, pineapples, and coconuts. |
23 | Umbellifers | Grassland / Woodland | Botanize |
Carrots, parsley, fennel plant, lovage, and cumin. |
24 | Undergrowth | Woodland | Forage |
Branches, nettles, sprouts, acorns, nuts, low quality logs, wemp plants, and cotton. |
25 | Vines | Woodland / Steppe | Botanize |
Grapes, pea pods, cucumbers, pumpkins, tomatoes, seedlings, hops, and drakemelons. |
26 | Wild grasses | Woodland / Steppe / Shoreline | Botanize |
Barley, wheat, oats, rye, bunches of mixed grass, reed plants, corn, rice, and source seeds. |
27 | Wildflowers | Grassland / Woodland / Steppe | Botanize |
Bouquets of common flowers, lavender flowers, camellia flowers, parsley, oleander, rosemary, lovage, belladonna, woad, rose flowers, and bouquets of dotted flowers. |
28 | Monster camp | Everywhere? | Forage | Meat, wool, furs, low quality strips of leather, teeth, ash, low quality charcoal, low quality planks, low quality nails, exceptional quality common monster cuisine, very low quality human clothing, exceptional quality rare monster cuisine, exceptional quality supreme monster cuisine, low quality human jewelry, and exceptional quality fantastic monster cuisine. |
Important note: Changing the tile a resource node is on in certain ways, i.e. cutting the grass, planting in the dirt, chopping down a tree or dropping sand/dirt will destroy the node! Strangely digging sand does not destroy the node.
- Digging sand from a tile containing a dune grass node does not harm the node. Dropping the sand back makes the node disappear.
- Digging dirt from under gravel pavement on a tile neighboring a tile with a resource node makes the node disappear.
- Chopping down a tree makes the node disappear.
- Cutting long grass with a sickle or scythe does not harm the node. Cutting wild grass with a sickle does not harm the node. Cutting wild grass with a scythe makes the node disappear.
- Planting seeds on dirt makes the node disappear.
- Surface mining does not harm the node.
- A node spawning on a farm tile does not harm crops
More notes:
Cutting down a tree with a snow node on it removes the node.
Cutting down a tree with other node types on it removes the node.
Cutting down a tree with nodes on the tiles next to it on grass (north and west) doesn't destroy the nodes.
Digging on sand with a node doesn't destroy it, however dropping the sand does.
Digging on sand next to a node (eastern side) doesn't remove the node, however dropping the sand back does destroy it.
Digging on a grass tile with a snow node does remove the node.
Digging on a grass tile with another node type does remove the node.
Digging on a grass tile with a node next to it on a grass tile (west of) doesn't destroy it, and neither does dropping the dirt back down.
Digging on a tile with clay doesn't destroy the node (swampy puddle)
Digging on the sand tile next to it (eastern side of the above clay) doesn't destroy the node next to it and dropping the sand doesn't destroy the node next to it (swampy puddle)
Mining on a rock tile doesn't destroy the node (mineral debris) with this message 'You chip away at the rock.'
Mining on a rock tile doesn't destroy the node (mineral debris) with this message 'You mine some stone shards.'
Prospecting on a rock tile doesn't destroy the node (mineral debris)
Tunnelling on a rock tile doesn't destroy the node (mineral debris)
A pile of stone shards appearing on a rock tile with a node (mineral debris) doesn't destroy the node.
'You create a tunnel entrance!' on the node tile does destroy the node (mineral debris)
Grass tile with Orange-red flowers and a Briar patch node, if you pick the flowers with a sickle it doesn't destroy the node.
Grass tile with a Briar patch node, if you cut the grass with a sickle it doesn't destroy the node.
Grass tile with Orange-red flowers and a Mints node, with 'wild' grass, if you cut the grass using a scythe (hay making) it does destroy the node (and flowers as usual)
Lavender Bush with Nightshade node, if you cut down the bush it removed the node too.
Roots and bulb node on a flower and grass tile, harvest the node and the flowers remain and no change to grass.
If you drop dirt on a rock tile with a node (mineral debris) it destroys the node.
If you plant a tree sprout on a grass tile with a snow node it removes the node.
Cultivate on grass with a node (Animal burrow) removes the node (and turns the tile to dirt as usual)
If you use flatten on a sand tile with a node it removes the node.
Investigating (Archaeology) with a shovel and trowel seems to work fine on tiles with nodes, definitely getting fragments and dead deed info.
Getting bark from a Birch tree (for fishing float) with a node doesn't affect the node.
Pruning overaged Birch tree doesn't affect the node.
Cutting grass (sickle) on a tile with a Birch tree and node, doesn't affect the node.
Pages that will need updates
Acorns (done) Alchemy (no changes needed) Basic Knowledge (done) Basil (done) Belladonna (done) Botanizing ( Goldfinch is working on it) Branch (done) Cacao beans (done) Carrot (done) Carrot seeds (done) Cave (done) Clay (done) Cobblestone (done) Cooking for beginners (changes not required) Cotton (done) Cotton seed (done) Cucumber (done) Cumin (done) Cut grass (done) Deine ersten Tage in Wurm Online Dirt tile (done) Egg (done) Enchanted grass (done) Feather (done) Fennel plant (done) Field (done) Fish (done) Fishing hook (wooden, bone, and metal pages) (done) Floor board (done) Foraging Garlic (done) Ginger (done) Goblin skull (done) Grass tile (done) Green apple (done) Green coffee beans (done) Green tea leaves (done) Grub (done) Guides:Exploring For Newbies (done) Guides:Farming Tips (done) Guides:Farming With Tritus we do not update player made guides Guides:New Player Walkthrough Guides:Starting with Nothing Guides:The Little Things Guides:Tutorial3 Guides:What Do I Do Guides:Wurmians starter guide Hoof (done) Horn (done) Iron rock (done) Ivy seedling (done) Kelp tile (done) Key bindings - possibly - still working on bug Lava (done) Lawn (done) Lovage (done) Marble brick (pavement) (done) Marble slab (pavement) (done) Mint (done) Moss (done) Mycelium (done) Nettles (done) Nutmeg (done) Oregano (done) Paprika (done) Parsley (done) Pearl (done) Peat tile (done) Pottery bricks (done) Raspberries (done) Reed plants (done) Rice (done) Rock tile (done) Rough cobblestone (done) Round cobblestone (done) Rosemary (done) Sage (done) Sand (done) Sandstone bricks (done) Sandstone shards (done) Sandstone slab (done) Sassafras (done) Shaft (done) Silver lump (done) Slate bricks (done) Slate shards (done) Slate slabs (done) Small moss (done) Square piece of cloth (done) Starberries (done) Steppe (done) Stone shards (done) Stone slabs (done) Tar (done) Tar tile (done) Tea seeds (done) Thyme span style="background:#00FF00"> (done) Tile types Tundra (done) Turmeric (done) Vos premiers jours dans Wurm Online Water tile (done) Wemp fibre (done) Wemp seeds (done) Woad (done) Wood scrap (done) Your first days in Wurm Online (done) Основы игры
New pages needed
Resource nodes (done) One for each resource node type (done) Drakemelons - Vines Golden pepper - Desert weeds (done) Honey nuts - Alpine brush (done) Source seeds - Wild grasses (done) Worgsbane - Nightshades (done) Pineapples - Thicket / Tropical foliage Coconuts - Thicket / Tropical foliage (done)