Animals

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Revision as of 13:57, 1 January 2006 by Ellor (talk | contribs) (→‎Notes)
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Friendly Animals (Unless Attacked)

  • Cows
  • Unicorns
  • Jen-Kellon Tower Guard (If you are White Lighter or Netural)
  • Horde of the Summoned Tower Guard (If you are Black Lighter)
  • Pigs
  • Gorillas
  • Boars (If you are a White Lighter or Neutral)(cant swim)

Leadable Animals

Use Rope (created using Wemp Fiber and Rope Tool to lead friendly/docile animals around, which can then be kept on your farm.

  • Cows
  • Pigs - Feed them Pig food to fatten them.
  • Chickens - (Rumored to exist)
  • Sheep - (Unknown, possibly not yet implemented)

Enemy Creatures

See Also Beastiary

When Butchering Animals/Mobs items you could acquire if successful

Fur, meat, and a paw

  • Boar

Fairly rare. You get meat, other products unknown

Meat, Fur and a Tooth.

Cochineal, meat, other products unknown

Cow skin, tail, eye, meat, hoof, bladder,

  • Dragons

Eye and Dragon scale skin.

  • Dragon Hatchlings

Rare, resulting butchering products unknown.

  • Kyklops

An eye.

Meat unless the rat is starving then no meat and a Pelt.

Fur and meat.

Very rare, resulting butchering products unknown.

  • Pig

Fairly rare. You get meat, other products unknown

  • Players

Guarenteed meat, 0 skill gain.

  • Tower guards.

If you are a black lighter you get meat.

  • Trolls

A Tooth.

  • Unicorn

Very rare, Twisted Unicorn horn & meat.

Meat and a pelt.

Notes

  • You can examine creatures to determine their wounds, if any (look at their equipment to see the body with wounds).
  • Some rare creatures will drop unique items when killed, some of which are highly valuable.
  • Some (rare) creatures currently (1/2006) use either cow or human 3D models, so look out for Hyenas /etc in cow's clothing. Most have been modeled, however.