Diseased
Main / Diseased
A disease can be caught by animals being poorly treated and then they may pass to other animals or players.
Animals
Animals may rarely catch a disease which will change its condition. A disease arises mainly from two factors: large amounts of animals standing together in small spaces (three or more on one tile) or by catching it from another animal or player that is diseased. A disease causes an animal to lose fat faster and eventually die if left untreated. To remove a disease from an animal put it in isolation, keep it well fed, and groom it. Pregnant animals seem to have a higher chance of miscarriage when diseased (when giving birth).
Diseases can be prevented by grooming an animal regularly. You can tell when a creature needs grooming by examining it. Animal usually require grooming about every two days.
To cure this status feed the animal and use a grooming brush on it. See animal husbandry.
Player
As a player it is possible to catch a disease after contact with diseased animals. It is also possible to catch a disease from contact with many non-diseased animals. There does not appear to be any negative impact to being diseased.
You will be notified with the following line in the event window in orange text:
- You scratch yourself. What did you catch now?
To get rid of a disease you have to keep your food bar above a certain level for a while.
Once you lose the disease you will be notified with the following line in the event window:
- You feel a lot better now as your disease is gone.