Religion

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Revision as of 10:40, 15 June 2006 by Manny (talk | contribs) (added details on domain of the gods)
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Main Page :: Useful N00b Links :: Religion

Overview

There are currently four Gods in Wurm: The White Light gods Fo, Vynora and Magranon, and the black light god Libila. The main advantage of joining a Religion is the ability to cast Spells. To become a follower of a god, you can either find a follower of that god and ask them to Convert you, or go to Altar of Three or the Bone Altar, depending on if you want to follow a white light god or the black light god Libila.

Note that if you join Libila, you automatically join Horde of the Summoned, and all Jenn-Kellon will become enemies of you.

Priest and spells

To cast spells, you will need to be a Priest of your religion. You require 30 faith and you'll have to visit the Altar of Three or the Bone Altar to become a priest, depending on wich religion you are.

You need to have a certain Faith and Favor with your God, and have the holy item of your god active. Depending on the spell, you can then right click a person, item or wound to cast a spell on it.

Faith and Favor

To gain Faith, you will need to pray at an altar of your god. You can pray 5 times a day with at least 20 minutes apart to gain Faith.

Domain of the gods

Altars create a domain of a god. When you are in this domain, you receive certain bonuses, including a fighting bonus. The bonuses are the same for each religion. The amount of the bonus is affected my many things, including your faith, alignment, distance to altars, ql of the altars, and if you have real death or not.

If there are several domains overlapping, only the most influental domain will give a bonus. The type of bonus is the same for each god.

Holy items



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