Mycelium
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Description
You see large entwined fungus roots on rotten grass.
Mycelium is the taint of Libila manifesting on the land.
Growth
Mycelium grows in three ways.
- An altar of Libila will create mycelium on randomly chosen tiles within its influence. This way is needed to start a mycelium patch, but drops in efficiency as more and more tiles picked already are infected.
- Existing mycelium spreads to nearby tiles much the same way grass and flowers spread.
- A priest/champion of Libila can cast Fungus to spawn mycelium.
Mycelium requires Libila or HotS influence to grow and survive. If both are missing, the mycelium will start disappearing extremely slowly.
Mycelium can grow on these tiles:
- Grass
- Trees (Infected "tree type" tree)
- Dirt
- Packed Dirt (It is best to pack dirt tiles to slow growth.)
Mycelium turns to dirt if you dig on it.
Uses
Blacklighters can absorb mycelium by right-clicking it and selecting the option absorb. This action takes about 10 seconds. By doing this they are able to cure a random wound for 7 damage(NOTICE: it heals not damages.). They then need to wait 30 seconds for the next wound to be healed. The mycelium tile is destroyed in the process. Mycelium can also be used to heal disease through numerous consecutive absorption actions. This feature is weakly documented and may be subject to change or other factors.
Due to the way mycelium grows, consuming tiles in a checkerboard pattern provides optimal regrowth.
Mycelium also restores the food bar and nutrition value of followers of Libila over time while they're standing on it. The increase is approximately the same as the normal decrease from hunger. Note that this effect stops when the food bar is full, and this halts the nutrition gain.
A follower of Libila with high enough faith gets a reduced stamina drain while traveling on mycelium tiles. This is believed to happen at 30 faith.