Demise spells

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Revision as of 10:40, 3 July 2006 by Manny (talk | contribs) (babel)
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Description

High-end weapon enchants castable only on weapons at over 70ql that increase the chance to hit the designated being.
Their effects are countered or lessened by Vynora's Hand, Fo's Touch, Magranon's Shield and Libila's Scale.

Requirements

The demise and their counter spells can be cast only on an item of a ql greater that 70.
They are NOT stackable.

Demise spells

Increases the hit chance against designated group of beings, they are NOT stackable. The increase in the hit chance is not very high , around 5% to 10% extra.

  • Libila's Demise: available to followers of Vynora and Fo at 50 faith.

Increases the chance to hit followers of Libila.

  • Animal's Demise: available to followers of Vynora and Libila at 50 faith.

Increases the chance to hit animals.

  • Selfhealer's Demise: available to followers of Vynora at 41 faith and Libila at 40 faith.

Increases the chance to hit trolls and other regenerating creatures.

  • Dragon's Demise: available to followers of Vynora at 50 faith.

Increases the chance to hit dragons.

  • Fo's Demise: available to followers of Vynora at 50 faith.

Increases the chance to hit followers of Fo.

  • Magranon's Demise: available to followers of Vynora at 50 faith.

Increases the chance to hit followers of Magranon.

  • Human's Demise: available to followers of Vynora at 60 faith and Libila at 61? faith.

Increases the chance to hit humanoids. (Humans, trolls, goblins and similar.)

Protection spells

Protects players against it's corresponding demise spell by charging items with a countereffect. They are available to the followers of their respective deity at 30 faith.