Dye

From Wurmpedia
Revision as of 00:34, 8 February 2019 by Zelda (talk | contribs) (→‎Dye requirements: reworking the table, removing doubles, more user friendly)
Jump to navigation Jump to search

Main / Skills / Alchemy / Natural substances / Dye

Contents

Description

Dye, used to color clothing and items with.

Dye is made from various items and water and is used to paint items and walls.

Colors

Different colors can be mixed together to make other colors through the use of combining. Other colors can also be obtained by mixing cochineals, copper lumps, or woad into an existing dye.

  • When making dye with metal lumps, there is no need to heat them up first.

Tools required

Items required

  • Water
  • Cochineal
  • Copper lump
  • Tannin and iron lump
  • Woad
  • Zinc lump

Method

  1. Put appropriate item in inventory.
  2. Put water in container.
  3. Activate item.
  4. Right-click on water in container and select Create > Miscellaneous > <color> dye. You might want to put the water container in the inventory before creating the dye.

Ratio

  • Black - at least 1kg of water per acorn. Produces 1kg of tannin per acorn. 1kg of tannin per 1kg of iron lump.
    • Larger amounts of tannin and iron produce larger amounts of dye.
  • Blue - at least 1kg of water per woad. Produces 1kg of dye per woad.
  • Green - 1kg of water per 1kg of copper lump.
    • Larger amounts of water and copper produce larger amounts of dye.
  • Red - at least 1kg of water per cochineal. Produces 1kg of dye per cochineal.
  • White - 1kg of water per 1kg of zinc lump.
    • Larger amounts of water and zinc produce larger amounts of dye.

When using more water or tannin than metal the amount of metal determines the amount of dye produced. Sometimes a water to metal ratio that's not exactly 1:1 will only use the same amount of water as metal and leave some water in the container. You will get the message that Not all the dye would fit and the dye is lost. Therefore it is advised to use an exact 1:1 ratio.

Since combining dye results in small loss of quality it is advised to create dye from one larger piece of metal instead of many 1kg pieces.

Notes

  • The dye color shows up as the color of the word "Dye".
  • Resulting dye will have three color values: red, green, and blue.
  • R=255 G=255 B=255 is pure white.
  • Dye may be combined and the values will average out (although they will be about 2 points closer to grey across the board).
  • The higher the quality is, the brighter and less grey the color will be.
  • Dye's RGB values can be changed using the base material.
    • Higher ql base material hightens RGB values
    • Cannot improve all values with zinc lump (white)
  • The amount of water used does affect creation chance or resulting QL or RGB value.
  • Dye and water cannot be mixed to make a paler dye.
  • The quality of the cochineal does not affect the success chance when creating red dye.
  • If failing to make dye the mass of...
    • the copper lump is decreased by 0.1.
    • the cochineal is reduced by 0.5 quantity of water is reduced by 0.1.
    • the woad is reduced in quality by 0.5
    • the iron lump is decreased by 0.1 and the volume of tannin is decreased by 0.1
  • To get rid of unwanted dye, just right-click and select Pour > On ground - don't worry, it won't leave a stain.
  • Some items of mixed wood and cloth allow for cloth areas to be dyed separately to the wood, including:
    • Bed
    • Armchair
    • Caravel
    • Cog
    • Corbita
    • Knarr
    • Small sailing boat

Usage

  1. Activate dye.
  2. Right-click on item and select 'Paint'.

Paintable items include: building walls, fences, chests, barrels, buckets, signs, carts, catapults, pottery, lanterns, statues, armors, shields, certain types of clothing, and boats. Note that certain types of clothing will not show the color when equipped, but will show when placed or dropped on the ground.

The amount of dye used depends on the item being painted. If you do not have enough dye activated, you will get the message You need more dye to colour that item - at least <# amount> g of dye.

Dye requirements

All Dyeable Items

Object Wood, kg Fabric, kg
Armchair 0.216 0.064
Ballista 17.800
Battering ram 26.400
Banner 0.166
Basinet helm 0.018
Bed 2.208 0.662
Bed frame (on incomplete bed) 1.168
Black belted vest 0.118
Black cloth pants 0.036
Black cloth sleeve 0.019
Breast plate 0.13
Bridle 0.004
Brown striped breeches 0.036
Bucket 0.128
Bulk container unit 38.400
Bulk storage bin 3.000
Chain boot 0.068
Chain coif 0.018
Chain gauntlet 0.009
Chain jacket 0.130
Chain pants 0.036
Chain sleeve 0.019
Chair 0.216
Cheese drill 0.138
Cloth glove 0.007
Cloth hood 0.018
Cloth jacket 0.147
Cloth pants 0.036
Cloth shirt 0.118
Cloth shoe 0.068
Cloth sleeve 0.019
Colossus 65.000
Corbita 62.568 18.770
Cotton sheet (*standalone item) 0.006
Dragon scale boot 0.020
Dragon scale glove 0.002
Dragon scale jacket 0.039
Dragon scale pants 0.010
Dragon scale sleeve 0.005
Drake hide boot 0.020
Drake hide cap 0.005
Drake hide glove 0.002
Drake hide jacket 0.042
Drake hide pants 0.010
Drake hide sleeve 0.005
Dredge 0.264
Flag 0.166
Fence 1.000
Fine high chair 0.618
Food storage bin 3.000
Garden gnome 0.072
Girth 0.041
Great helm 0.018
Green cloth pants 0.036
Green cloth sleeve 0.019
Green cloth tunic 0.019
Headstall 0.012
Hota statue 1.792
House wall 1.000
Hedge 1.000
Huge oil barrel 4.200
Huge tub 4.200
Kingdom banner 0.166
Kingdom flag 0.166
Lamp 0.100
Lamp head 0.040
Lantern 0.040
Larder 4.128
Large bar table 2.624
Large barrel 1.000
Large chest 1.400
Large crate 3.456
Large dining table 1.448
Large pottery amphora 1.080
Leather belt 0.004
Leather boot 0.068
Leather cap 0.018
Leather glove 0.007
Leather jacket 0.140
Leather pants 0.036
Leather sleeve 0.036
Lunchbox 0.073
Machine mount 10.480
Construction marker 1.512
Medium metal shield 0.180
Medium wooden shield 0.180
Metal torch 0.040
Open helm 0.040
Patchwork pants 0.036
Picnic basket 0.073
Plain white cloth pants 0.036
Plain white cloth sleeve 0.019
Plate 0.104
Plate gauntlet 0.009
Plate leggings 0.0366
Plate sabaton 0.068
Plate vambrace 0.019
Pointing sign 0.033
Pottery bowl 0.120
Pottery brick 0.096
Pottery flask 0.010
Pottery jar 0.040
Red cloth sleeve 0.019
Red cloth tunic 0.118
Reins 0.019
Round table 0.384
Royal lounge chaise 2.230
Soft cap 0.009
Satchel 0.168
Ship transporter 10.000
Shoulders 0.010 g each
Small bedside table 1.235
Small pottery amphora 0.576
Large metal shield 0.304
Large sign 0.056
Large wooden shield 0.304
Small barrel 0.312
Small cart 5.000
Small crate 2.400
Small chest 0.312
Small metal shield 0.068
Small raft 2.304
Small sign 0.029
Small square table 0.384
Small wine barrel 0.312
Small wooden shield 0.068
Smelting pot 0.120
Snowman 1.152
Spirit castle 4.000
Spirit cottage 4.000
Spirit house 4.000
Spirit mansion 4.000
Statue of boy 0.256
Statue of demon 0.688
Statue of dog 0.688
Statue of drake 0.888
Statue of eagle 0.888
Statue of fo 0.888
Statue of girl 0.256
Statue of hell horse 0.888
Statue of horse 0.688
Statue of Libila 0.888
Statue of Magranon 0.888
Statue of nymph 0.688
Statue of troll 1.792
Statue of Vynora 0.888
Statue of worg 0.888
Statuette 0.014
Stirrups 0.044
Stool 0.120
Tall kingdom banner 0.482
Toolbelt 0.006
Trash heap 16.000

Armor/Weapons

War

Helms

Object Amount, kg
Trebuchet 113.400
Battering ram 26.400
Catapult 18.048
Object Amount, kg
Basinet helm 0.018
Open helm 0.040

Chain

Object Amount, kg
Chain boot 0.068
Chain coif 0.018
Chain gauntlet 0.009
Chain jacket 0.130
Chain pants 0.036
Chain sleeve 0.019

Cloth

Object Amount, kg
Cloth glove 0.007
Cloth hood 0.018
Cloth jacket 0.147
Cloth pants 0.036
Cloth shirt 0.118
Cloth shoe 0.068
Cloth sleeve 0.019

Scale

Object Amount, kg
Dragon scale boot 0.020
Dragon scale glove 0.002
Dragon scale jacket 0.039
Dragon scale pants 0.010
Dragon scale sleeve 0.005

Drake

Object Amount, kg
Drake hide boot 0.020
Drake hide cap 0.005
Drake hide glove 0.002
Drake hide jacket 0.042
Drake hide pants 0.010
Drake hide sleeve 0.005

Leather

Object Amount, kg
Leather boot 0.068
Leather cap 0.018
Leather glove 0.007
Leather jacket 0.140
Leather pants 0.036
Leather sleeve 0.036

Plate

Object Amount, kg
Breast plate 0.13
Plate gauntlet 0.009
Plate leggings 0.0366
Plate sabaton 0.068
Plate vambrace 0.019

Studded

Object Amount, kg
Studded leather boot 0.068
Studded leather cap 0.018
Studded leather glove 0.009
Studded leather jacket 0.147
Studded leather pants 0.036
Studded leather sleeve 0.019

Containers

Object Amount, kg
Bucket 0.128
Bulk container unit 38.400
Bulk storage bin 3.000
Food storage bin 3.000
Huge oil barrel 4.200
Huge tub 4.200
Larder 4.128
Large barrel 1.000
Large crate 3.456
Large chest 1.400
Large pottery amphora 1.080
Lunchbox 0.073
Picnic basket 0.073
Plate 0.104
Pottery bowl 0.120
Pottery flask 0.010
Pottery jar 0.040
Satchel 0.168
Small barrel 0.312
Small crate 2.400
Small chest 0.312
Small raft 2.304
Small wine barrel 0.312
Smelting pot 0.120
Trash heap 16.000

Furniture

Object Wood, kg Fabric, kg
Armchair 0.216 0.064
Banner 0.166
Bed 2.208 0.662
Bed frame (on incomplete bed) 1.168
Chair 0.216
Construction marker 1.512
Fine high chair 0.618
Flag 0.166
Kingdom banner 0.166
Kingdom flag 0.166
Lamp 0.100
Lamp head 0.040
Lantern 0.040
Large bar table 2.624
Large dining table 1.448
Large sign 0.056
Metal torch 0.040
Pointing sign 0.033
Round table 0.384
Royal lounge chaise 2.230
Small sign 0.029
Small square table 0.384
Snowman 1.152
Spirit castle 4.000
Spirit cottage 4.000
Spirit house 4.000
Spirit mansion 4.000
Stool 0.120
Tall kingdom banner 0.482

Statues

Object Amount, kg
Statue of boy 0.256
Statue of demon 0.688
Statue of dog 0.688
Statue of drake 0.888
Statue of eagle 0.888
Statue of fo 0.888
Statue of girl 0.256
Statue of hell horse 0.888
Statue of horse 0.688
Statue of Libila 0.888
Statue of Magranon 0.888
Statue of nymph 0.688
Statue of troll 1.792
Statue of Vynora 0.888
Statue of worg 0.888
Statuette 0.014

Vehicles/Ships

Land

Object Wood, kg
Large cart 15.000
Ship transporter 10.000
Small cart 5.000

Sea

Object Wood, kg Fabric, kg
Small sailing boat 5.000 1.500
Rowing boat 5.000
Knarr 169.600 50.880
Cog 36.488 10.946
Corbita 62.568 18.770
Caravel 220.000 66.000

Removal

On most items with only one dyeable area, dye is removed by using a metal brush on it.

  • Lye is used to remove dye from drake hide armour.
  • If the item has dual dyeable areas:
    • Dye on the wooden area is removed by using a metal brush on it.
    • Dye on the secondary (cloth) area is removed by using lye equal to half of the amount of dye needed in the first place:
      • Bed - 0.331 kg
      • Armchair - 0.032 kg
      • Caravel - 33.000 kg
      • Cog - 5.473 kg
      • Corbita - 9.385 kg
      • Knarr - 25.440 kg
      • Small sailing boat - 0.750 kg

Image

Example of Dyed items.