Creatures

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Main / Creatures

Contents

Description

Wurm is full of creatures: some harmless and others quite dangerous.

Spawning and behavior

  • There are basically two types of creatures in Wurm: normal animals which can be tamed (and are usually based on real-world domesticated animals) and monsters which cannot be tamed but can sometimes be dominated.
  • Some creatures spawn in lairs or on specific kinds of tiles. Some can also be bred by players.
  • Most creatures like to avoid civilized areas like villages and starter towns and will have a reduced spawn rate near such areas.
  • Some animals have various conditions that affect their strengths and weaknesses.
  • Bred animals can have traits that normally spawned animals do not have.
  • Most animals have ages of young, adolescent, mature, aged, old, or venerable. Some animals die well before reaching venerable, while others can have very long lives.
  • Animals can be normally fed, fat, or starving. Starving animals will not give any meat when butchered, and some animals can die of starvation.
  • Hunger is the primary and quite rare reason that a creature may go aggressive, attack, and kill another that is hitched or destroy the barrier protecting said animal and then kill it.
    • Carnivorous animals or mobs will attack certain non-hostile animals in the wild when hungry.

Leading

  • Using a rope or halter rope on some animals will let you lead it around behind you. To do this you activate the rope, open the context menu on the animal, and choose "Lead". A player may lead up to four animals at one time with separate ropes, or a halter rope.
  • You can lead many types of creatures without taming the creature. Leadable creatures include all tamed animals as well as those listed in the table below.
  • Only the commander of a boat or cart can lead animals. Passengers are not able to lead animals.
  • You cannot attack an animal that you are leading.
  • Attempts to lead animals across a server line will result in them becoming disconnected from the leading player and left at the crossing point as that player successfully crosses to the next server. It is therefore recommended that players use creature cages for the purpose of moving animals across server lines.
  • Some animals, after being lead and/or tamed, can be used as mounts on land or on water. Use of animal mounts is dependent on body control and taming or dominating skill.

Notes

  • Creatures can be examined to determine their wounds, if any. Look at their equipment to see the body with wounds.
  • Some unique creatures will drop items when killed, some of which are highly valuable.
  • All corpses (except humans) maximum weight is 50.00 kg.
  • For more rare creatures see: Uniques, Valrei creatures, Rift creatures

Animals Table

Creature Name Hostile Animal or Monster Hunter Fight Skill Tame or Dominate Taming Skill Can Swim Lead without Taming Spawn Tile or Lair Can be Bred
Anaconda Hostile Animal No 50 No N/A Yes N/A In Vynora's domain No
Bison Not hostile Animal No 20 Tame 15 No Yes Steppe tiles Yes
Black bear Hostile Animal Yes 25 Tame 20 No No Bear cave Yes
Black wolf Hostile Animal No 15 Tame 5 No No ? Yes
Blue whale Not hostile Animal Yes 65 No N/A Yes N/A Ocean No
Brown bear Hostile Animal Yes 25 Tame 15 Yes No Bear cave Yes
Bull Not hostile Animal No 5 Tame 5 No Yes ? Yes, with a cow
Calf Not hostile Animal No 1 Tame 5 No Yes ? Not until adult
Cave bug Hostile Animal Yes 10 Tame 35 No No Cave bug mound/Cave tiles Yes
Chicken Not hostile Animal No 1 Tame 1 No Yes ? No
Cobra king 3 Hostile ? No ? No N/A ? N/A ? No
Cow Not hostile Animal No 1 Tame 5 No Yes ? Yes, with a bull
Crab Mixed 4 Animal Yes ? Tame ? Yes No ? Yes
Crocodile Hostile Animal Yes 40 Tame 45 Yes No ? No
Deer Not hostile Animal No 1 Tame 1 No No ? Yes
Dog Not hostile Animal Yes 5 Tame 1 No No ? Yes
Dolphin Not hostile Monster Yes ? No N/A Yes N/A Ocean No
Foal Not hostile Animal No ? Tame 15 Yes Yes ? Not until adult
Fog spider Hostile ? Yes ? No N/A No N/A ? ?
Giant crab 2 Hostile ? ? ? ? ? ? ? ? ?
Goblin Hostile Monster Yes 15 Dominate N/A No No Goblin hut Yes
Hell horse Not hostile6 Animal No 10 Tame 70 No No ? Yes
Hell hound Hostile Animal Yes 40 Tame 40 No No ? Yes
Hell scorpious Hostile Monster Yes 40 Dominate N/A No No ? ?
Hen Not hostile Animal No 1 Tame 1 No Yes ? No
Horse Not hostile Animal No 5 Tame 7 Yes Yes ? Yes
Huge spider Hostile ? Yes 25 No N/A No N/A ? No
Isopod 2 Hostile ? ? ? ? ? No ? ? ?
Lamb Not hostile Animal No ? Tame ? No Yes ? Not until adult
Large rat Hostile Animal Yes 20 Tame 15 No No Trash heap Yes
Lava fiend Hostile Monster Yes 40 Dominate N/A No No ? No
Lava spider Hostile ? Yes 40 No N/A No N/A ? No
Mountain gorilla Mixed 1 ? ? 40 No N/A No N/A ? No
Mountain lion Hostile Animal Yes 15 Tame 1 No No ? Yes
Octopus Not hostile ? Yes ? No N/A Yes N/A Ocean No
Pheasant Not hostile Animal No 1 Tame 1 No No ? Yes
Pig Not hostile Animal No 1 Tame 1 No Yes ? Yes
Rabid hyena Mixed 1 ? Yes 40 No No No N/A ? No
Ram Not hostile Animal No ? Tame ? No Yes ? Yes, with a sheep
Rooster Not hostile Animal No 1 Tame 1 No Yes ? No
Scorpion Hostile Monster Yes 30 Dominate N/A No No ? Yes
Sea serpent Hostile ? No 60 No N/A Yes N/A Ocean No
Seal Not hostile ? No ? No N/A Yes N/A ? Yes
Shark Mixed 4 ? Yes ? No N/A Yes N/A Ocean No
Sheep Not hostile Animal No ? Tame 1 No Yes ? Yes, with a ram
Tortoise Mixed 4 Animal No 65 Tame 25 Yes No ? Yes
Troll Hostile Monster Yes 60 Dominate N/A No No ? Yes
Unicorn Not hostile Animal No 25 Tame 35 No No ? Yes
Weta 2 No Animal ? ? Tame ? No Yes ? Yes
Wild boar Mixed 1 ? Yes ? No N/A No N/A ? No
Wild cat Hostile Animal No 1 Tame 1 No No Wild cat hideout Yes
Worg Mixed 5 Animal Yes ? Tame ? No No Sorcery or Jackal server No

1 Kingdom animal, only aggressive to members of enemy kingdoms, on PVP servers. Non-hostile on PVE servers.
22 Only found on Jackal.
33 Only found on PVP servers.
44 Will only attack players that are not mounted or in a vehicle. Swim or walk with caution.
55 Hostile when found in the wild on Jackal, no hostile when spawned by sorcery.
6 Has a red outline, but will generally not attack players unless provoked. Will attack tamed pets.

  • Hostile animals have a red outline and will attack any player, unless otherwise noted.
  • Fo priests with high faith are ignored by hostile animals. The Animal demise spell gives an extra 3% damage to creatures characterized as animals.
  • Libila priests with high faith are ignored by hostile monsters. The Monster demise spell gives an extra 3% damage to creatures characterized as monsters.
  • Fight skill (FS) ranking estimated; proceed with caution. The amount of skill required to kill an animal will also vary greatly depending on the player's equipped weapons and their quality levels.
  • Taming skill is recommended. Animals may be more or less difficult to tame depending on conditions, age, taming food, and RNG.
  • Hunter indicates an animal that will hunt other animals for food. Silver weapons give 10% increased damages when fighting these animals.

See also