Water divining

From Wurmpedia
Revision as of 16:45, 21 May 2022 by Nume (talk | contribs) (trimming sections, adding notes section.)
Jump to navigation Jump to search

Main / Water divining

Contents

Description

Divining for water allows the detection of water sources beneath the surface using a pendulum.

Method

Stand on a tile and right-click the pendulum in your inventory, then select use.

Outcomes

The pendulum seems dead. 
There is no water nearby (or a false-positve)
You think you detect some faint tugs in the pendulum. 
There is water nearby (5 to ~10)
The pendulum is starting to move, indicating a flow of energy somewhere in this area. 
There is water closer (3 to 4)
The pendulum is swinging in a circle, the area must have a buried water source within a few paces. 
There is water very close (2)
The pendulum swings rapidly back and forth! You are close to a water source! 
You are within approximately one tile of water (1)
The pendulum now swings frantically! There is something here! 
You are standing on a water source (0)

Notes

  • water sources will automatically fill up wells, fountains and ornate fountains placed on them, but not immediately. It can take up to ten minutes to be filled up.
  • divining doesnt require or use any skills.
  • divining can produce false negatives but not false positives("seem dead" results can be false but if you find water in another try, its really there).
  • The water source will function even if the well or fountain is in a mine or upper floors of a building, as long as it is on the water source tile.
  • Higher quality makes pendulums less likely to give false negatives.