Guidance
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General Information |
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Genesis: June 24th, 2024 |
Starting Towns |
unknown? |
Server Settings |
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Kingdoms |
Main / Server types / Freedom / Guidance
Contents
Spawn settlements
Travel
This island is the spawn of new characters. You can reach Guidance by using a portal in another starter town. You can only leave Guidance by a portal.
Maps
Guidance Rule Set
- No deeds - players will instead use the new enclosure mechanics, which will allow them to protect a fenced area around their house, where the building’s permissions will be enforced. This will also prevent the fences that make the enclosure from being bashed by other players. To prevent abuse, the maximum size of the enclosure will depend on both the Carpentry skill and the size of the building
- Players will only be able to own a single house on the entire server
- House packing - players will be able to move their house to a regular server of their choice, packing it into an inventory item.
- Skill limit - players will only be able to reach 30 skill, and accounts that transfer there will be capped to 30 skill (non-premium accounts are still limited to 20 skill)
- No priests - players cannot become priests, and current priests will not have their priest abilities on this server
- Limited creature type spawns - more dangerous creatures will not spawn on Guidance, so there’ll be no trolls or hell hounds chasing newbies there
- No rifts, holy sites, uniques
- Quests - inside the starter village, you will be able to find an NPC giving introductory tasks to anyone that wishes to do it. These will touch on multiple subjects that you need to learn to get started in the game, with new, more complex quests unlocking when you finish the simpler ones. Players can get some small rewards by finishing the quests, to help them on their way and motivate them further
- Newbie buffs will not run out while the player is on Guidance
Statistics
- Server status
- Server statistics
- See server graphs for the statistics of all servers.