Wurm Resource Pack Release History
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Disclaimer: This article is not an official document. It attempts to accurately describe current policy and statements made by the developers, but should not be taken as binding or otherwise limiting. If an authoritative statement is required, it should be requested directly from from staff or the development team. |
This is a unofficial copy of the Wurm client resource pack release notes as posted by Mortimar and the other graphics developers on the website. Some people might find it interesting to see what has been changed over the past few months. I hope that people will be able to see just how busy Mojang has been. The section headings are the release dates.
The Resource Packs contain the graphic models, textures, animations and sounds for the Wurm Client.
Contents
2007-03-10
2007-03-04
- walk animation (brown bear, black bear, wolf, wild cat), split optional3 to reduce size
2007-02-26
- walk animation (spider)
2007-02-25
- female walk and idle animation, large rat walk and idle animation
2007-02-20
- chicken walk and idle animation, hen walk and idle animation, rooster walk and idle animation, lava fiend walk and idle animation, male walk and idle animation, cow walk and idle animation
2007-02-11
- daffodil texture
2007-02-08
- arrow aim sound, arrow stuck sound, arrow shot sound, door open sound (improved), door close (improved), smithing polish sound, plank terrain texture (texture improve), unfinished wooden table, street lamp
2007-02-04
- gold altar (texture improve), silver altar (texture improve), thorn bush (model and texture improve), small cart (model and texture improve), small cart unfinished, distance stone house (wall, window, door), leather strip, scissors blade pile, trowel, trowel pile, trowel blade, trowel blade pile, wheel axel (model and texture fix), woad, woad pile, mortar, lock pick pile, lava fiend corpse, pile of items (model and texture improve), sound emotes ( applaud, call, chuckle, cry, curse, disagree, fart, insult, kiss, laugh, spit, tease, wave), smithing polish sound now using carpentry polish, destroywall sound now using woodcutting3, icons (74 new ones and 4 improved), rose bush (model and texture improve), camellia bush (model and texture improve), removed old shovel, added mappings for pile of gate lock, added mappings for pile of bowstring
2007-01-15
- chair unfinished, bed sheet, clay and pile (texture fix), lava creature, small rowing boat, correct mappings for distant window
2007-01-01
- black wolf paw pile, female model (improved texturing and model), female butchered and new corpse as well, female saleslady, rose bush (model improvements), spyglass, wooden stool (model improvements), wooden stool unfinished, willow tree (model improvements), removed (xmas tree and all distance tree and bush images)
2006-18-12
* rose bush (model and texture improve), apple tree and lemon tree (texture darker), tundra (texture darker), sounds (leaf rustle, lockunlock, masonry, temper, steelandflint) (fixed), scythe (new sound), pack (new sound), thatched roof (new texture), stone house (models and texture not implemented), removed old stone house (models and textures), cobblestone (new texture), gravel (now has old cobblestone texture), hookstring (now using stingofclothe), charcoal pile (fixed), added mappings for fishing string (using string of cloth mappings), xmas pack: xmas tree
2006-26-11
- camellia bush (model and texture), sound (leaf rustle, lockunlock, masonry, steel and flint, and tempering), sound door and close (lowered the sound abit), marsh (texture improve), mycelium (texture improve), rock (texture improve), sand (texture improve), necklace (gold and silver model and texture), small padlock pile
2006-2-11
- female tower guard hots (model and texture)
2006-30-10
- black wolf, corpse, and butchered (model and texture improve), black wolf paw, charcoal, dog, dog corpse and butchered (model and texture impove), flint pile, fruit press unfinished, lemon, oat pile, olive pile, stone coffin unfinished, wooden spatula pile, yoyo pile
2006-22-10
- new pack setup (added more folders to help reduce update failure, and organized things abit), unfinished large chest, new female guard models, thyme and pile, temp Halloween pack: jack o lantern (changed pumpkin texture), bats (changed the butterfly's), ghost (spirit guards)
2006-17-9
- guard tower (model and texture improve), dark tower (model and texture improve), wooden house (walls extended), large barrel unfinished, small barrel unfinished, bucket unfinished, strawberry pile, bed frame unfinished, loom unfinished, crocodile and corpse, scorpion and corpse, mappings for most unfinished items fixed
2006-26-8
- Replacement models and textures as follows: candelabra (copper, gold, silver), coalpile, fire texture, fishingpole and pile, hazelnut, kindling and pile, log and pile, pumpkin and pile, raft and unfinished, support beam and pile, training doll (new head), wooden fence and plan (model with distance png), wooden gate and plan (model with distance png)
2006-26-8
- stone altar unfinished, wooden altar unfinished, armchair unfinished, catapult unfinished, round table unfinished, small square table unfinished, archery target unfinished, bull and corpse (texture improve), bull butchered, pelt pile (fix), support beam pile (fix), woodenshield pile (texture fix), cheesedrill pile, wemp plant pile, seeds and pile (defult model for wemp,cotton, and pumpkin), grape bush, 44 new icons, removed the elf model, removed the xmas house, removed the dude model with the santa hat
2006-20-7
- cobble stone (texture improve), sand (texture improve), gravel (texture improve), tundra (texture improve), lemon tree (texture improve), steak and pile (model improve), stone oven (model and texture fix), unfinished stone oven, unfinished small raft, unfinished support beam.
== 2006-27-6
- texture fixes and improvements: gold altar, silver altar, green apple, bread and pile, candle, cauldron and pile, charcoal, cheese, cheese drill, cherry, chisel and pile, chisel blade, cotten and pile, dough and pile, fruit press, gorilla, blue grapes, green grapes, large iron shield, maple/sap, tar and pile
new and improved models: rose flower and pile, sprout and pile, tower guard jen and hots, wooden hammer head and pile, wooden hammer pile
2006-18-6
- barley and pile (used as defult for barley, wheat, and rye), casserole (also used for pile), cole pile unfinished, corn and pile (model and texture fix), crop texture (color improve), garlic and pile, guard tower unfinished, lavender flower, parsley and pile ( used for parsley, basil, oregano), meat filet (now useing meat model), meat filet pile (now useing meat pile model), water (texture fix, and now used for liquid defult), pig food (also used for pile), scissors, scissor blade, wemp fiber and pile, deleted doubled mappings for meat and steak
2006-11-6
- clay shaper (model improve), clay shaper pile, maple tree, lemon tree, compass, red dragon corpse, drake black with corpse, drake green with corpse, drake white with corpse, forest giant (model fix with texture improve), hoof pile, long bow pile, short bow pile, medium bow pile, black mushroom and pile (model and texture improve), blue mushroom and pile (model and texture improve), brown mushroom and pile (model and texture improve), green mushroom and pile (model and texture improve), red mushroom and pile (model and texture improve), yellow mushroom and pile (model and texture improve), peat, peat pile, pile of back packs (texture fix), pile of clay (texture fix), pile of grind stone (texture fix), town token (texture improve), unfinished item pile, unicorn and corpse (texture improve), unicorn butchered, pine and cedar (texture improve)
2006-7-6
- ash and pile (texture fix), belladonna and pile, clay jar (model fix), fish filet and pile, goblin and corpse (texture improve), goblin butchured, low stone wall plan (model improve), low stone wall (texture improve), human male butchered, wemp plant, wooden shield (texture fix), clay, dirt, moss, packed dirt, peat, steppe, target (texture improve)