Settlement:Miriel

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Revision as of 18:21, 19 August 2007 by ThomasFN (talk | contribs) ([Changing Order])
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History

It was dark. Sounds of creatures were heard from all around. Two excited explorers left the landmass of the home of Jenn-Kellon and left for an island of contested space, a wild island. It was a day from then that they had setup camp and begun to construct a settlement, a fort, to defend themselves from Horde of the Summoned.

Miriel Advert

Deed

We have no deed as yet, but we have nearly enough money for a size 5 village. We have a well placed tower with 5 gaurds.

Resources

We have two clay areas, three iron and one zinc vein with more metal prospected. A pinewood forest lies to the near west with various other trees around. We have a nice large beach and plenty of flat space with potential for work. We live next to a mountain so there is no lack of rock. Creatures are abundant, so we have good game close by which our gaurds can handle if it gets out of hand.

Location / Screenshots

We will not reveal our location as yet. As such, screenshots will be made once the area is finished.

Population

We have 8 spaces left.
Recruiting: Yes / No
To join, contact Lightning or Minerbob.

Mayors and Elders

Lightning - Mayor
Minerbob - Elder

Citizens

None