Demise spells
Description
High-end weapon enchants castable only on weapons at over 70 ql that increase the chance to hit the designated being.
Their effects are countered or lessened by Vynora's Touch, Fo's Hand, Magranon's Shield and Libila's Scale.
Requirements
The demise and their counter spells can be cast only on an item of a ql greater that 70.
They are NOT stackable.
Demise spells
Increases the hit chance against designated group of beings, they are NOT stackable. The increase in the hit chance is not very high , around 5% to 10% extra.
- Libila's Demise: available to Priest/Priestess of Magranon, Vynora, and Fo at 44 faith.
Increases the chance to hit followers of Libila.
- Animal's Demise: available to Priest/Priestess of Magranon, Vynora, and Libila at 43 faith.
Increases the chance to hit animals.
- Selfhealer's Demise: available to Priest/Priestess of Magranon, Vynora at 41 faith and Libila at 40 faith.
Increases the chance to hit trolls and other regenerating creatures.
- Dragon's Demise: available to Priest/Priestess of Vynora at 51 faith.
Increases the chance to hit dragons and defense vs attack from them (parrying). Only works on weapons over QL70.
- Fo's Demise: available to Priest/Priestess of Vynora at 45 faith.
Increases the chance to hit followers of Fo.
- Magranon's Demise: available to Priest/Priestess of Vynora at 46 faith.
Increases the chance to hit followers of Magranon.
- Human's Demise: available to Priest/Priestess of Vynora at 60 faith and Libila at 61? faith.
Increases the chance to hit humanoids. (Humans, trolls, goblins and similar.)
Protection spells
Protects players against it's corresponding demise spell by charging items with a countereffect. They are available to the followers of their respective deity at 30 faith.