Botanizing

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Revision as of 11:19, 28 May 2010 by Ulviirala (talk | contribs) (→‎Messages: same as with foraging. it was introduced so you would have some sort of "fail" even though it's not really a fail)
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Main / Skills / Botanizing

Botanizing is the skill used when searching a grass or steppe tile for certain herbs and vegetables for cooking, seeds for farming, and some other items for other uses.

Contents

Method

  • Right-click a grass-tile.
  • Select "Nature > Botanize".

Items

Messages

"This area looks picked clean." 
There is nothing to be found on the tile.
"You find nothing edible." 
There is nothing to be botanized but you will find something foraging here.

Tips

  • A grass tile can be botanized every 24 real hours. It is believed that the timer is triggered by an attempt, and not by an actual item being found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
  • Tiles that are not botanized for long periods of time (a week or longer) have a higher chance of giving something than tiles that are checked 24 to 36 hours apart.
  • It also seems that there is a higher chance of getting something if the tile has flowers on it.
  • Higher skill reduces the action timer and increases the average QL of the items found.
  • Tree tiles cannot be botanized on.
  • It is possible to both forage and botanize on the same tile as these actions are on seperate timers.

Titles

  • Herbalist at 50 skill

See also