Historical:Nahjo
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Description
Nahjo is the second Deity ascension from a Demi-God of a Player. His channeling item is a gold or silver statuette of Magranon.
Contents
Game lore
This area currently incomplete as no information is available
Abilities
Nahjo followers abilities and penalties
(See the follower page for details on being a follower)
Follower abilities
Follower penalties
Nahjo priests abilities and penalties
(See the priest page for details on priest-hood)
Priest abilities
Priest penalties
Nahjo champion abilities and penalties
(See the champion page for details on champion-hood)
All this information is currently assumed based on all other champion information
Champion abilities
- All Nahjo follower and Nahjo priest abilities (NOT the Priest penalties)
- +5 to all characteristics skills.
- Faith set to 99.99 (you can continue to pray & gain faith, but only at about 0.000010)
- Praying, channeling, exorcism all get 50+your original skill, up to a maximum of 80.
- shorter time for normal healing
- You will get a new title: Champion of Nahjo (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Nahjo' for example).
- You will lose your Champion status after you die 3 times or after 6 months.
- Champ slots do not count towards the regular limit per kingdom
Spells
Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.
Name | Level (Faith) | Favor | Difficulty | Time (Seconds) | Targets | Description | Notes |
---|---|---|---|---|---|---|---|
? | ? | ? | ? | ? | ? | Tile,Item,Creature,Wound | N/A |