Historical:Nahjo

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Main / Religion / Nahjo

Description

Nahjo is the second Deity ascension from a Demi-God of a Player. His channeling item is a gold or silver statuette of Magranon.

Contents

Game lore

This area currently incomplete as no information is available

Abilities

Nahjo followers abilities and penalties

(See the follower page for details on being a follower)

Follower abilities

Follower penalties

Nahjo priests abilities and penalties

(See the priest page for details on priest-hood)

Priest abilities

Priest penalties

Nahjo champion abilities and penalties

(See the champion page for details on champion-hood)

All this information is currently assumed based on all other champion information

Champion abilities

  • All Nahjo follower and Nahjo priest abilities (NOT the Priest penalties)
  • +5 to all characteristics skills.
  • Faith set to 99.99 (you can continue to pray & gain faith, but only at about 0.000010)
  • Praying, channeling, exorcism all get 50+your original skill, up to a maximum of 80.
  • shorter time for normal healing
  • You will get a new title: Champion of Nahjo (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Nahjo' for example).
  • You will lose your Champion status after you die 3 times or after 6 months.
  • Champ slots do not count towards the regular limit per kingdom

Spells

Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.

Name Level (Faith) Favor Difficulty Time (Seconds) Targets Description Notes
? ? ? ? ? ? Tile,Item,Creature,Wound N/A